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	<title>Comments on: Ghostfight &#8211; a Ballet of Violence</title>
	<atom:link href="http://coldhardflash.com/2008/04/ghostfight-a-ballet-of-violence.html/feed" rel="self" type="application/rss+xml" />
	<link>http://coldhardflash.com/2008/04/ghostfight-a-ballet-of-violence.html</link>
	<description>Flash Animation Community - Featuing a Blog, Videos and Links</description>
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		<title>By: feler</title>
		<link>http://coldhardflash.com/2008/04/ghostfight-a-ballet-of-violence.html/comment-page-1#comment-12151</link>
		<dc:creator>feler</dc:creator>
		<pubDate>Sat, 16 Jan 2010 01:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1261#comment-12151</guid>
		<description>are is the name a the music</description>
		<content:encoded><![CDATA[<p>are is the name a the music</p>
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		<title>By: Mike Milo</title>
		<link>http://coldhardflash.com/2008/04/ghostfight-a-ballet-of-violence.html/comment-page-1#comment-6652</link>
		<dc:creator>Mike Milo</dc:creator>
		<pubDate>Thu, 24 Apr 2008 21:39:07 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1261#comment-6652</guid>
		<description>Outstanding stuff!</description>
		<content:encoded><![CDATA[<p>Outstanding stuff!</p>
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	<item>
		<title>By: Wheels</title>
		<link>http://coldhardflash.com/2008/04/ghostfight-a-ballet-of-violence.html/comment-page-1#comment-6640</link>
		<dc:creator>Wheels</dc:creator>
		<pubDate>Wed, 23 Apr 2008 17:16:22 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1261#comment-6640</guid>
		<description>Whoa!!! Who&#039;d a thunk that stick figures with big swords could be so cool!

Babelfish does a pretty bad job of translating his blog. I see that the swords were done in 3DS Max but  anyone know how the motion trails were done? Is that Flash or AE or something straight outta 3ds Max?

And did he generate all the sword animations out of Max 1st then sync the stick figures to them (or vice-versa)?

Anyone out there able to translate his production notes on his blog?

I&#039;d love to get a better understanding of his process. Such slick stuff...</description>
		<content:encoded><![CDATA[<p>Whoa!!! Who&#8217;d a thunk that stick figures with big swords could be so cool!</p>
<p>Babelfish does a pretty bad job of translating his blog. I see that the swords were done in 3DS Max but  anyone know how the motion trails were done? Is that Flash or AE or something straight outta 3ds Max?</p>
<p>And did he generate all the sword animations out of Max 1st then sync the stick figures to them (or vice-versa)?</p>
<p>Anyone out there able to translate his production notes on his blog?</p>
<p>I&#8217;d love to get a better understanding of his process. Such slick stuff&#8230;</p>
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		<title>By: Ryan Simmons</title>
		<link>http://coldhardflash.com/2008/04/ghostfight-a-ballet-of-violence.html/comment-page-1#comment-6639</link>
		<dc:creator>Ryan Simmons</dc:creator>
		<pubDate>Wed, 23 Apr 2008 16:05:25 +0000</pubDate>
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		<description>That was fantastic!  Talk about your eye candy - what a feast of effects for the eyes!</description>
		<content:encoded><![CDATA[<p>That was fantastic!  Talk about your eye candy &#8211; what a feast of effects for the eyes!</p>
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