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	<title>Comments on: Jail Time For Animator Phillips</title>
	<atom:link href="http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html/feed" rel="self" type="application/rss+xml" />
	<link>http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html</link>
	<description>Flash Animation Community - Featuing a Blog, Videos and Links</description>
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		<title>By: Ramiro Olmos</title>
		<link>http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html/comment-page-1#comment-6957</link>
		<dc:creator>Ramiro Olmos</dc:creator>
		<pubDate>Tue, 03 Jun 2008 20:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1266#comment-6957</guid>
		<description>Adam that is amazing, and what I&#039;ve seen on Toonboom, I think I&#039;m going to give it a try in the near future. I&#039;m really attracted to that Depth the camera gives, and maybe the Character bones feature.</description>
		<content:encoded><![CDATA[<p>Adam that is amazing, and what I&#8217;ve seen on Toonboom, I think I&#8217;m going to give it a try in the near future. I&#8217;m really attracted to that Depth the camera gives, and maybe the Character bones feature.</p>
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		<title>By: A Few Friday Toon Boom Shorts &#124; Cold Hard Flash: Flash Animation News, Videos and Links</title>
		<link>http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html/comment-page-1#comment-6913</link>
		<dc:creator>A Few Friday Toon Boom Shorts &#124; Cold Hard Flash: Flash Animation News, Videos and Links</dc:creator>
		<pubDate>Fri, 30 May 2008 15:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1266#comment-6913</guid>
		<description>[...] brushes or advanced camera functionality. Adam Phillips, the creator of the Brackenwood series, has already discovered the power of Toon Boom Digital Pro, and I&#8217;ve been keeping my eyes peeled for other artists [...]</description>
		<content:encoded><![CDATA[<p>[...] brushes or advanced camera functionality. Adam Phillips, the creator of the Brackenwood series, has already discovered the power of Toon Boom Digital Pro, and I&#8217;ve been keeping my eyes peeled for other artists [...]</p>
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		<title>By: APhillips</title>
		<link>http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html/comment-page-1#comment-6796</link>
		<dc:creator>APhillips</dc:creator>
		<pubDate>Thu, 15 May 2008 06:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1266#comment-6796</guid>
		<description>True that Flash is perfect for web exposure but menus, actionscript, etc are so rarely utilised by hard-core traditional animators that ToonBoom is a more ideal choice - particularly as it&#039;s dedicated to animation, rather than being just one facet of the app, like Flash. 

Especially now that download speeds are less of a concern and video is nearer the forefront of web media, animators can export to video and needn&#039;t worry about buttons, interactivity or even preloaders.

One thing I&#039;ve always found tedious is preparing a SWF for broadcast. Nowadays I realise I would rather create a short in ToonBoom and export straight to a video format, than taking twice as long to do the same using three separate apps (Flash, SWF2Video Pro and After Effects), after first removing all the SWF stuff like preloaders and play/replay buttons.

I love Flash like a brother, but video export is something that needs some serious attention in order for Flash to stay competitive in the broadcast arena - - my opinion :P</description>
		<content:encoded><![CDATA[<p>True that Flash is perfect for web exposure but menus, actionscript, etc are so rarely utilised by hard-core traditional animators that ToonBoom is a more ideal choice &#8211; particularly as it&#8217;s dedicated to animation, rather than being just one facet of the app, like Flash. </p>
<p>Especially now that download speeds are less of a concern and video is nearer the forefront of web media, animators can export to video and needn&#8217;t worry about buttons, interactivity or even preloaders.</p>
<p>One thing I&#8217;ve always found tedious is preparing a SWF for broadcast. Nowadays I realise I would rather create a short in ToonBoom and export straight to a video format, than taking twice as long to do the same using three separate apps (Flash, SWF2Video Pro and After Effects), after first removing all the SWF stuff like preloaders and play/replay buttons.</p>
<p>I love Flash like a brother, but video export is something that needs some serious attention in order for Flash to stay competitive in the broadcast arena &#8211; - my opinion <img src='http://coldhardflash.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: MindChamber</title>
		<link>http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html/comment-page-1#comment-6696</link>
		<dc:creator>MindChamber</dc:creator>
		<pubDate>Tue, 29 Apr 2008 20:44:33 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1266#comment-6696</guid>
		<description>I had alot of fun  with toonboom. as far as I know though, you cant add menus, subtitles, interactive cameras and other abilities like flash. and due to flashes flexibility, its still the number one tool for exposure for animators . The one thing I would like to see in flash that toonboom has over it is, the 3d camera, and the bones system.  both of which are said to be added to flash in the later versions.
so yeah, flash may not be as powerful but unless you plan to make cartoons only in movie format, not many will see them.</description>
		<content:encoded><![CDATA[<p>I had alot of fun  with toonboom. as far as I know though, you cant add menus, subtitles, interactive cameras and other abilities like flash. and due to flashes flexibility, its still the number one tool for exposure for animators . The one thing I would like to see in flash that toonboom has over it is, the 3d camera, and the bones system.  both of which are said to be added to flash in the later versions.<br />
so yeah, flash may not be as powerful but unless you plan to make cartoons only in movie format, not many will see them.</p>
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		<title>By: Corey</title>
		<link>http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html/comment-page-1#comment-6691</link>
		<dc:creator>Corey</dc:creator>
		<pubDate>Tue, 29 Apr 2008 15:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1266#comment-6691</guid>
		<description>ToonBoom is perfect for what Adam is doing. If you&#039;re just making crappy talking head Flash cartoons then ToonBoom will be overkill. Depends on what you want to do.

Great work Mr. Phillips, thanks for the videos!</description>
		<content:encoded><![CDATA[<p>ToonBoom is perfect for what Adam is doing. If you&#8217;re just making crappy talking head Flash cartoons then ToonBoom will be overkill. Depends on what you want to do.</p>
<p>Great work Mr. Phillips, thanks for the videos!</p>
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		<title>By: Rob</title>
		<link>http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html/comment-page-1#comment-6677</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Sun, 27 Apr 2008 21:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1266#comment-6677</guid>
		<description>I&#039;ve had my eye on Toon Boom for some time, but there is always the learning curve which takes time away from everything else.  I&#039;d love to give it a try (Pro version) if they can bring the price down about 1,000 bucks (or more). 

Ah....to dream.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve had my eye on Toon Boom for some time, but there is always the learning curve which takes time away from everything else.  I&#8217;d love to give it a try (Pro version) if they can bring the price down about 1,000 bucks (or more). </p>
<p>Ah&#8230;.to dream.</p>
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		<title>By: russell</title>
		<link>http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html/comment-page-1#comment-6675</link>
		<dc:creator>russell</dc:creator>
		<pubDate>Sat, 26 Apr 2008 18:14:09 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1266#comment-6675</guid>
		<description>looks like he did way more work that he needed to</description>
		<content:encoded><![CDATA[<p>looks like he did way more work that he needed to</p>
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	<item>
		<title>By: Will</title>
		<link>http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html/comment-page-1#comment-6673</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Sat, 26 Apr 2008 14:47:50 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1266#comment-6673</guid>
		<description>=) wel you can try toonboom for free, just go to their website register and download, i did, and had a play and a fiddle.. but when it comes down to it i really like using flash, just cause its made for dummies... like me =) toonboom has a strange interface and since my animation course doesn&#039;t start til next year lol i&#039;m not sure how an animator would like it to be.
When i was playing round with toon boom tho, i really liked how you could do the mouth sync... wel kinda it gives you a base neway, be nice to see flash do that with the graphics or sumthing. think ther&#039;s an adon...but neway nice intro scene, but i kinda agree the bance seems off... i dunno sumthing my design teacher wuld say haha, but it looks really toony and it looks like somthing youd see on cartoon network.. so yeah very nice. i&#039;ll catch up... lol sumday</description>
		<content:encoded><![CDATA[<p>=) wel you can try toonboom for free, just go to their website register and download, i did, and had a play and a fiddle.. but when it comes down to it i really like using flash, just cause its made for dummies&#8230; like me =) toonboom has a strange interface and since my animation course doesn&#8217;t start til next year lol i&#8217;m not sure how an animator would like it to be.<br />
When i was playing round with toon boom tho, i really liked how you could do the mouth sync&#8230; wel kinda it gives you a base neway, be nice to see flash do that with the graphics or sumthing. think ther&#8217;s an adon&#8230;but neway nice intro scene, but i kinda agree the bance seems off&#8230; i dunno sumthing my design teacher wuld say haha, but it looks really toony and it looks like somthing youd see on cartoon network.. so yeah very nice. i&#8217;ll catch up&#8230; lol sumday</p>
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		<title>By: Fonce Falooda</title>
		<link>http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html/comment-page-1#comment-6670</link>
		<dc:creator>Fonce Falooda</dc:creator>
		<pubDate>Sat, 26 Apr 2008 04:52:51 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1266#comment-6670</guid>
		<description>Adam-  I thought it was 3 grand.  Maybe it was, several months ago when I first heard about it?  Either way, two and a half grand really isn&#039;t that much better.

Still, it does look powerful.  If Adobe doesn&#039;t step up and give the character animators some love with the next release, I might just hafta break open a couple piggy banks!  ;)</description>
		<content:encoded><![CDATA[<p>Adam-  I thought it was 3 grand.  Maybe it was, several months ago when I first heard about it?  Either way, two and a half grand really isn&#8217;t that much better.</p>
<p>Still, it does look powerful.  If Adobe doesn&#8217;t step up and give the character animators some love with the next release, I might just hafta break open a couple piggy banks!  <img src='http://coldhardflash.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: MRat</title>
		<link>http://coldhardflash.com/2008/04/jail-time-for-animator-phillips.html/comment-page-1#comment-6668</link>
		<dc:creator>MRat</dc:creator>
		<pubDate>Fri, 25 Apr 2008 23:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=1266#comment-6668</guid>
		<description>Toon Boom is a delightful piece of software, but I do have some interface gripes with it. And once again, like Adam mentioned, it is geared more towards broadcast. It is a much more well built program, to me, than Flash, as it doesn&#039;t murder your computer when you use it.


And for Adam, it was a delightful scene with some great atmosphere. I don&#039;t like where you placed the lighting though. I found it distracting and off setting to the balance of the scene. I personally would have had two lightning strikes, one for each side to help balance it a bit.</description>
		<content:encoded><![CDATA[<p>Toon Boom is a delightful piece of software, but I do have some interface gripes with it. And once again, like Adam mentioned, it is geared more towards broadcast. It is a much more well built program, to me, than Flash, as it doesn&#8217;t murder your computer when you use it.</p>
<p>And for Adam, it was a delightful scene with some great atmosphere. I don&#8217;t like where you placed the lighting though. I found it distracting and off setting to the balance of the scene. I personally would have had two lightning strikes, one for each side to help balance it a bit.</p>
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