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	<title>Comments on: Shepherd Second at 11 Second Club</title>
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		<title>By: matt shepherd</title>
		<link>http://coldhardflash.com/2009/11/shepherd-second-at-11-second-club.html/comment-page-1#comment-11547</link>
		<dc:creator>matt shepherd</dc:creator>
		<pubDate>Wed, 11 Nov 2009 05:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=3407#comment-11547</guid>
		<description>I think you COULD do a nice traditionally animated feature in flash if you wanted to. You just take all the &quot;short cuts&quot; that you see in flash animations and throw those out the door. Sure its easy to push symbols around, but no matter how nice it is, it&#039;s still symbols being pushed around.

I don&#039;t use symbols when I animate 11 second animations. Basically, if you can&#039;t do it on paper, then I don&#039;t do it in flash, i.e. zoom in 1000%, copy paste, tween symbols, extra thick brush (I use the smallest brush). etc...

Also, thanks for the kind words!</description>
		<content:encoded><![CDATA[<p>I think you COULD do a nice traditionally animated feature in flash if you wanted to. You just take all the &#8220;short cuts&#8221; that you see in flash animations and throw those out the door. Sure its easy to push symbols around, but no matter how nice it is, it&#8217;s still symbols being pushed around.</p>
<p>I don&#8217;t use symbols when I animate 11 second animations. Basically, if you can&#8217;t do it on paper, then I don&#8217;t do it in flash, i.e. zoom in 1000%, copy paste, tween symbols, extra thick brush (I use the smallest brush). etc&#8230;</p>
<p>Also, thanks for the kind words!</p>
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		<title>By: Deaniac</title>
		<link>http://coldhardflash.com/2009/11/shepherd-second-at-11-second-club.html/comment-page-1#comment-11545</link>
		<dc:creator>Deaniac</dc:creator>
		<pubDate>Tue, 10 Nov 2009 22:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=3407#comment-11545</guid>
		<description>If Flash is capable of this quality of animation, why aren&#039;t artists taking advantage of the software and using it to create theatrical animated films?

Oh well, one can dream. Beautiful animation, BTW.</description>
		<content:encoded><![CDATA[<p>If Flash is capable of this quality of animation, why aren&#8217;t artists taking advantage of the software and using it to create theatrical animated films?</p>
<p>Oh well, one can dream. Beautiful animation, BTW.</p>
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		<title>By: aaron</title>
		<link>http://coldhardflash.com/2009/11/shepherd-second-at-11-second-club.html/comment-page-1#comment-11537</link>
		<dc:creator>aaron</dc:creator>
		<pubDate>Mon, 09 Nov 2009 22:28:43 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=3407#comment-11537</guid>
		<description>ahahahha!  that&#039;s our new call to arms, patrick.  hysterical.</description>
		<content:encoded><![CDATA[<p>ahahahha!  that&#8217;s our new call to arms, patrick.  hysterical.</p>
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		<title>By: patrick pee</title>
		<link>http://coldhardflash.com/2009/11/shepherd-second-at-11-second-club.html/comment-page-1#comment-11536</link>
		<dc:creator>patrick pee</dc:creator>
		<pubDate>Mon, 09 Nov 2009 22:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=3407#comment-11536</guid>
		<description>I am a Flash Animator. Hath not a Flash Animator eyes? Hath not a Flash Animator hands, organs, dimensions, senses, affections, passions; fed with the same food, hurt with the same weapons, subject to the same diseases, heal&#039;d by the same means, warm&#039;d and cool&#039;d by the same winter and summer, as a Traditional Animator is? If you prick us, do we not bleed? If you tickle us, do we not laugh? If you poison us, do we not die? And if you wrong us, do we not revenge? If we are like you in the rest, we will resemble you in that.
The Feature Of Animation, act 3, scene 1, 58–68</description>
		<content:encoded><![CDATA[<p>I am a Flash Animator. Hath not a Flash Animator eyes? Hath not a Flash Animator hands, organs, dimensions, senses, affections, passions; fed with the same food, hurt with the same weapons, subject to the same diseases, heal&#8217;d by the same means, warm&#8217;d and cool&#8217;d by the same winter and summer, as a Traditional Animator is? If you prick us, do we not bleed? If you tickle us, do we not laugh? If you poison us, do we not die? And if you wrong us, do we not revenge? If we are like you in the rest, we will resemble you in that.<br />
The Feature Of Animation, act 3, scene 1, 58–68</p>
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		<title>By: Jason</title>
		<link>http://coldhardflash.com/2009/11/shepherd-second-at-11-second-club.html/comment-page-1#comment-11534</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Mon, 09 Nov 2009 19:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=3407#comment-11534</guid>
		<description>Man. You&#039;re killing these 11 sec lip syncs Matt. They look great. It&#039;s crazy how much you&#039;ve grown with your animation in these past few years. Keep it up man! I look forward to seeing more!</description>
		<content:encoded><![CDATA[<p>Man. You&#8217;re killing these 11 sec lip syncs Matt. They look great. It&#8217;s crazy how much you&#8217;ve grown with your animation in these past few years. Keep it up man! I look forward to seeing more!</p>
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		<title>By: Matt Shepherd</title>
		<link>http://coldhardflash.com/2009/11/shepherd-second-at-11-second-club.html/comment-page-1#comment-11533</link>
		<dc:creator>Matt Shepherd</dc:creator>
		<pubDate>Mon, 09 Nov 2009 18:47:34 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=3407#comment-11533</guid>
		<description>awesome!

Also, I just watched this version, as usual youtube dropped some frames. Curses!</description>
		<content:encoded><![CDATA[<p>awesome!</p>
<p>Also, I just watched this version, as usual youtube dropped some frames. Curses!</p>
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		<title>By: Curtis Carey</title>
		<link>http://coldhardflash.com/2009/11/shepherd-second-at-11-second-club.html/comment-page-1#comment-11532</link>
		<dc:creator>Curtis Carey</dc:creator>
		<pubDate>Mon, 09 Nov 2009 17:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=3407#comment-11532</guid>
		<description>Matt! you made the list! Awesome!
Also, these 11 second lip-syncs are getting out of hand. They&#039;re so fantastic...It makes it hard to spend my days being angry at you...ya&#039; know, just for the fun of it.

-C</description>
		<content:encoded><![CDATA[<p>Matt! you made the list! Awesome!<br />
Also, these 11 second lip-syncs are getting out of hand. They&#8217;re so fantastic&#8230;It makes it hard to spend my days being angry at you&#8230;ya&#8217; know, just for the fun of it.</p>
<p>-C</p>
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		<title>By: corey</title>
		<link>http://coldhardflash.com/2009/11/shepherd-second-at-11-second-club.html/comment-page-1#comment-11530</link>
		<dc:creator>corey</dc:creator>
		<pubDate>Mon, 09 Nov 2009 16:02:07 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=3407#comment-11530</guid>
		<description>David: I agree %100 with you. I wouldn&#039;t particularly want anyone to pigeonhole me as a &#039;Flash animator&#039; even though I do know how to do cut-out animation in Flash. I think we all would like to just be known as animators first and foremost.

I also know Toon Boom inside and out, &amp; depending who I&#039;m talking to I may say that I&#039;m a &#039;ToonBoom animator&#039; or not! But it&#039;s all the same thing, really, tweening peices around</description>
		<content:encoded><![CDATA[<p>David: I agree %100 with you. I wouldn&#8217;t particularly want anyone to pigeonhole me as a &#8216;Flash animator&#8217; even though I do know how to do cut-out animation in Flash. I think we all would like to just be known as animators first and foremost.</p>
<p>I also know Toon Boom inside and out, &amp; depending who I&#8217;m talking to I may say that I&#8217;m a &#8216;ToonBoom animator&#8217; or not! But it&#8217;s all the same thing, really, tweening peices around</p>
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		<title>By: Matt Shepherd</title>
		<link>http://coldhardflash.com/2009/11/shepherd-second-at-11-second-club.html/comment-page-1#comment-11529</link>
		<dc:creator>Matt Shepherd</dc:creator>
		<pubDate>Mon, 09 Nov 2009 13:29:44 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=3407#comment-11529</guid>
		<description>Flash is such a versatile medium, I think alot of folks see it as a quick and dirty tool, cheap and easy. 

All my animations, everyting except 1 animation on my sites, were done in flash from start to finish. Even then, the 1 animation that wasn&#039;t done in flash(paper), was complied and edited IN flash. I also used it as a dope sheet to make the lip sync(scrubbed audio frame x frame)

It takes half the time to animate something classical in flash than it does to do it on paper. Having said that, theres just something about paper that you can&#039;t replicate no matter how hard you try, the look, the feel. Maybe if flash made an &quot;app&quot; that everytime you cycled through the drawings(frames) it created some &quot;paper crinkles&quot; on the frames or something...who knows.

Regardless, I really appreciate people taking the time to comment when ever they can, and for  watching my animation for that matter. I also think getting featured on this site is fantastic. I check it regularly.

Now, if only I could get my name under the animators section, kidding, but it would be awesome.</description>
		<content:encoded><![CDATA[<p>Flash is such a versatile medium, I think alot of folks see it as a quick and dirty tool, cheap and easy. </p>
<p>All my animations, everyting except 1 animation on my sites, were done in flash from start to finish. Even then, the 1 animation that wasn&#8217;t done in flash(paper), was complied and edited IN flash. I also used it as a dope sheet to make the lip sync(scrubbed audio frame x frame)</p>
<p>It takes half the time to animate something classical in flash than it does to do it on paper. Having said that, theres just something about paper that you can&#8217;t replicate no matter how hard you try, the look, the feel. Maybe if flash made an &#8220;app&#8221; that everytime you cycled through the drawings(frames) it created some &#8220;paper crinkles&#8221; on the frames or something&#8230;who knows.</p>
<p>Regardless, I really appreciate people taking the time to comment when ever they can, and for  watching my animation for that matter. I also think getting featured on this site is fantastic. I check it regularly.</p>
<p>Now, if only I could get my name under the animators section, kidding, but it would be awesome.</p>
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		<title>By: David</title>
		<link>http://coldhardflash.com/2009/11/shepherd-second-at-11-second-club.html/comment-page-1#comment-11521</link>
		<dc:creator>David</dc:creator>
		<pubDate>Sun, 08 Nov 2009 19:54:55 +0000</pubDate>
		<guid isPermaLink="false">http://coldhardflash.com/?p=3407#comment-11521</guid>
		<description>Ok, I understand you&#039;re still trying to clear up the stigma surrounding Flash ,  that is some people think it can only be used to produce crappy looking &#039;cut-out&#039; symbol stuff ,  but as an animator I wouldn&#039;t want to be defined by the tools I use.   I use several different animation apps (including Flash)  but at no point do I self-identify with the software.     When I was working mostly on paper sometimes a Col-Erase blue pencil was just the thing, but sometimes I might prefer a big soft 4B Tombow .   To me &quot;Flash Animation&quot; means animation that uses the particular unique features of the Flash software (i.e. nested vector symbols which are &quot;tweened&quot;, asset libraries full of reusable parts )  as opposed to simply using Flash as a  paperless digital animation disc.  

But I guess it is helpful to point out that Flash can be used this way (for frame by frame hand-drawn, traditional style animation)  for those who still doubt it.   Matt&#039;s animation is certainly one of the best examples of that.</description>
		<content:encoded><![CDATA[<p>Ok, I understand you&#8217;re still trying to clear up the stigma surrounding Flash ,  that is some people think it can only be used to produce crappy looking &#8216;cut-out&#8217; symbol stuff ,  but as an animator I wouldn&#8217;t want to be defined by the tools I use.   I use several different animation apps (including Flash)  but at no point do I self-identify with the software.     When I was working mostly on paper sometimes a Col-Erase blue pencil was just the thing, but sometimes I might prefer a big soft 4B Tombow .   To me &#8220;Flash Animation&#8221; means animation that uses the particular unique features of the Flash software (i.e. nested vector symbols which are &#8220;tweened&#8221;, asset libraries full of reusable parts )  as opposed to simply using Flash as a  paperless digital animation disc.  </p>
<p>But I guess it is helpful to point out that Flash can be used this way (for frame by frame hand-drawn, traditional style animation)  for those who still doubt it.   Matt&#8217;s animation is certainly one of the best examples of that.</p>
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