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	<title>Cold Hard Flash: Flash Animation News, Videos and Links &#187; Amanita</title>
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	<link>http://coldhardflash.com</link>
	<description>Flash Animation Community - Featuing a Blog, Videos and Links</description>
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		<title>Anticipation Grows For Amanita&#8217;s Botanicula</title>
		<link>http://coldhardflash.com/2011/10/anticipation-grows-for-amanitas-botanicula.html</link>
		<comments>http://coldhardflash.com/2011/10/anticipation-grows-for-amanitas-botanicula.html#comments</comments>
		<pubDate>Wed, 19 Oct 2011 14:01:16 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[Amanita]]></category>
		<category><![CDATA[Czech]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=5895</guid>
		<description><![CDATA[Jakub Dvorský and his Czech-based game studio Amanita Design are readying their next point-n-click release, titled Botanicula, which focuses on five tree creatures who are &#8220;on a quest to save their home’s last seed from a pack of evil parasites.&#8221; As in earlier Amanita games, like Samarost, the natural environment plays a big role in [...]]]></description>
			<content:encoded><![CDATA[<p>Jakub Dvorský and his Czech-based game studio <a href="http://amanita-design.net/">Amanita Design</a> are readying their next point-n-click release, titled <a href="http://www.botanicula.net/"><em>Botanicula</em></a>, which focuses on five tree creatures who are &#8220;on a quest to save their home’s last seed from a pack of evil parasites.&#8221; As in earlier Amanita games, like <em>Samarost</em>, the natural environment plays a big role in the design of the game, and here in this teaser you can see that mushrooms are characters. I was actually mushroom hunting in the Czech Republic this summer, and can verify that this is an awesome national pastime. Animation in the game was handled by Jaromir Plachy.</p>
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<p>For more on Amanita, read our 2005 <a href="http://coldhardflash.com/2005/02/brno-inferno.html">interview with Jakub</a>.</p>
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		<item>
		<title>Long-Awaited Machinarium Released</title>
		<link>http://coldhardflash.com/2009/10/long-awaited-machinarium-released.html</link>
		<comments>http://coldhardflash.com/2009/10/long-awaited-machinarium-released.html#comments</comments>
		<pubDate>Tue, 20 Oct 2009 17:07:22 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[Amanita]]></category>
		<category><![CDATA[Czech]]></category>
		<category><![CDATA[Machinarium]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=3282</guid>
		<description><![CDATA[Three years in the making, Amanita Design&#8217;s latest casual Flash game is finally here. Machinarium, which is getting great reviews, is available for full download, or you can play the first 3 levels for free over at machinarium.net. Check out the walk-thru below, or read our 2005 interview with Jacob Dvorsky, founder of Amanita.]]></description>
			<content:encoded><![CDATA[<p>Three years in the making, <a href="http://amanita-design.net" target="blank">Amanita Design&#8217;s</a> latest casual Flash game is finally here. <em>Machinarium</em>, which is getting <a href="http://machinarium.net/blog/2009/09/17/some-recent-previews-of-machinarium/" target="blank">great reviews</a>, is available for full download, or you can play the first 3 levels for free over at <a href="http://machinarium.net/demo/" target="blank">machinarium.net</a>. Check out the walk-thru below, or read our 2005 <a href="http://coldhardflash.com/2005/02/brno-inferno.html">interview with Jacob Dvorsky</a>, founder of Amanita. </p>
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]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Machinarium Months Away</title>
		<link>http://coldhardflash.com/2009/06/machinarium-months-away.html</link>
		<comments>http://coldhardflash.com/2009/06/machinarium-months-away.html#comments</comments>
		<pubDate>Mon, 29 Jun 2009 16:14:28 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Amanita]]></category>
		<category><![CDATA[Czech]]></category>
		<category><![CDATA[Machinarium]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=2734</guid>
		<description><![CDATA[Jack Allin at adventuregamers.com has gotten his hands on Machinarium, the latest casual Flash game from Czech-based Amanita Design. The game is due out this Fall, but you can watch some gameplay footage below:]]></description>
			<content:encoded><![CDATA[<p>Jack Allin at <a href="http://www.adventuregamers.com/article/id,1035/" target="blank">adventuregamers.com</a> has gotten his hands on <a href="http://machinarium.com/" target="blank"><em>Machinarium</em></a>, the latest casual Flash game from Czech-based <a href="http://amanita-design.net" target="blank">Amanita Design</a>. The game is due out this Fall, but you can watch some gameplay footage below:</p>
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]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Gearing Up For Machinarium</title>
		<link>http://coldhardflash.com/2009/04/gearing-up-for-machinarium.html</link>
		<comments>http://coldhardflash.com/2009/04/gearing-up-for-machinarium.html#comments</comments>
		<pubDate>Thu, 16 Apr 2009 14:48:29 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[Amanita]]></category>
		<category><![CDATA[Czech]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=2277</guid>
		<description><![CDATA[The latest casual Flash game from Amanita Design (Samorost) is on track to release in the Fall, and the team has now dropped a second teaser on us. The game is about &#8220;a little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and [...]]]></description>
			<content:encoded><![CDATA[<p>The latest casual Flash game from <a href="http://amanita-design.net" target="blank">Amanita Design</a> (<a href="http://amanita-design.net/samorost-2/" target="blank"><em>Samorost</em></a>) is on track to release in the Fall, and the team has now dropped a second teaser on us. The game is about &#8220;a little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.&#8221; Have a look at <a href="http://machinarium.com/" target="blank"><em>Machinarium</em></a>:</p>
<p><center><object width="425" height="239"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3082659&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3082659&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="239"></embed></object></center></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Amanita Building Machinarium</title>
		<link>http://coldhardflash.com/2009/02/amanita-building-machinarium.html</link>
		<comments>http://coldhardflash.com/2009/02/amanita-building-machinarium.html#comments</comments>
		<pubDate>Wed, 25 Feb 2009 15:11:28 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[Amanita]]></category>
		<category><![CDATA[Czech]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=1879</guid>
		<description><![CDATA[Amanita Design redefined the casual Flash game experience in 2004 with Samorost, a higly-entertaining click-thru game with a unique production design built from natural elements. Jakub Dvorsky, the main creative force at Amanita (who we intereviewed in 2005), is now prepping his latest release, a full-scale adventure game titled Machinarium. The game is scheduled for [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://amanita-design.net" target="blank">Amanita Design</a> redefined the casual Flash game experience in 2004 with <a href="http://amanita-design.net/samorost-1/" target="blank"><em>Samorost</em></a>, a higly-entertaining click-thru game with a unique production design built from natural elements. Jakub Dvorsky, the main creative force at Amanita (who we <a href="http://coldhardflash.com/2005/02/brno-inferno.html" >intereviewed in 2005</a>), is now prepping his latest release, a full-scale adventure game titled <a href="http://machinarium.com/" target="blank"><em>Machinarium</em></a>.  The game is scheduled for release in the second half of 2009. Here&#8217;s a preview of what we can expect:</p>
<p><center><object width="425" height="239"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3082659&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3082659&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="239"></embed></object></center></p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>JibJab&#8217;s Flashforward Presentation</title>
		<link>http://coldhardflash.com/2006/03/jibjabs-flashforward-presentation.html</link>
		<comments>http://coldhardflash.com/2006/03/jibjabs-flashforward-presentation.html#comments</comments>
		<pubDate>Mon, 06 Mar 2006 17:00:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Adam Phillips]]></category>
		<category><![CDATA[Amanita]]></category>
		<category><![CDATA[Arj and Poopy]]></category>
		<category><![CDATA[Bernard Derriman]]></category>
		<category><![CDATA[Flashforward]]></category>
		<category><![CDATA[Jennifer Shiman]]></category>
		<category><![CDATA[JibJab]]></category>
		<category><![CDATA[Laith]]></category>
		<category><![CDATA[Queer Duck]]></category>
		<category><![CDATA[Weebl]]></category>
		<category><![CDATA[Xeth Feinberg]]></category>
		<category><![CDATA[Xombie]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2006/03/jibjabs-flashforward-presentation.html</guid>
		<description><![CDATA[Last week, Evan Spiridellis and I spoke at the 2006 Flashforward Conference, an event produced by Lynda.com. The title of our session was JibJab&#8217;s Animation Process and How a Small Studio Can Reach a Big Audience, and we spoke for just over an hour. Evan walked the audience through the JibJab animation process &#8211; from [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/flsh-frwrd01.jpg" border="0" height="127" hspace="8" vspace="4" width="380"></p>
<p>Last week, Evan Spiridellis and I spoke at the 2006 Flashforward Conference, an event produced by <a href="http://www.lynda.com/" target="blank">Lynda.com</a>. The title of our session was JibJab&#8217;s Animation Process and How a Small Studio Can Reach a Big Audience, and we spoke for just over an hour.  Evan walked the audience through the JibJab animation process &#8211; from animatic to animation to finished product.  I presented several animators and small teams that are reaching big audiences, first which was JibJab, who had over 80 million people watch &#8216;<a href="http://www.jibjab.com/originals/this_land" target="blank">This Land</a>&#8216; and &#8216;<a href="http://www.jibjab.com/originals/good_to_be_in_dc" target="blank">Good to be in DC!</a>&#8216; during the 2004 election. Here&#8217;s the slides from my presentation detailing JibJab&#8217;s recent successes.</p>
<p><img src="http://www.coldhardflash.com/images/ffrwrd-Slide6.jpg" border="0" height="285" hspace="8" vspace="4" width="380"></p>
<p><img src="http://www.coldhardflash.com/images/ffrwrd-Slide8.jpg" border="0" height="285" hspace="8" vspace="4" width="380"></p>
<p>Back then, it was really 2 guys doing it all, and this is the story I repeated many times over during the night.</p>
<p>Next I spoke about Jennifer Shiman and her <a href="http://www.angryalien.com/" target="blank">&#8217;30 Second Bunnies Theatre,&#8217;</a> the Flash-animated series currently airing on <a href="http://www.starzbunniestheater.com/" target="blank">Starz! on Demand</a>. As many of you know from reading the CHF interview with Jennifer, she pretty much a one-woman band, writing, animating, and directing alone, and she gets over 1.8 million unique views a month at her angryalien.com site.<br /><img src="http://www.coldhardflash.com/images/ffrwrd-Slide11.jpg" border="0" height="285" hspace="8" vspace="4" width="380"></p>
<p><a href="http://www.amanitadesign.com/" target="blank">Amanita Design</a> was the next studio featured.  This 2-man shop out of Brno, Czech Republic is creating viral click-along games like <a href="http://www.samorost2.net/" target="blank">Samorost 2</a> and linear music videos with a very small team.  Jakub Dvorsky, the founder, gets over 500,000 unique views a month at his site.<br /><img src="http://www.coldhardflash.com/images/ffrwrd-Slide14.jpg" border="0" height="285" hspace="8" vspace="4" width="380"></p>
<p><a href="http://weebls-stuff.com/" target="blank">Weebls-stuff.com</a> is the playground for Weebl, the British animator.  He and a small cadre of animators create <a href="http://www.weebl.jolt.co.uk/" target="blank" class="broken_link">&#8216;Weebl &#038; Bob&#8217;</a> and other funny series like <a href="http://weebls-stuff.com/toons/magical+trevor/" target="blank">&#8216;Magical Trevor.&#8217;</a>  They get a staggering number of cartoon views every month &#8211; over 5 million!<br /><img src="http://www.coldhardflash.com/images/ffrwrd-Slide16.jpg" border="0" height="285" hspace="8" vspace="4" width="380"></p>
<p>Bernard Derriman animated the music video for TISM&#8217;s <a href="http://www.madman.com.au/tism/bunny/" target="blank">&#8216;Everyone Else Has Had More Sex Than Me,&#8217;</a> which went on to become a hugely viral video. He animates alone, and he gets over 50,000 unique visitors to his site, arjandpoopy.com, every month. I completely missed posting about Bernard&#8217;s holiday &#8216;Arj and Poopy&#8217; episode, but you can still see it <a href="http://www.arjandpoopy.com/ep9.html" target="blank">here</a>.<br /><img src="http://www.coldhardflash.com/images/ffrwrd-Slide18.jpg" border="0" height="285" hspace="8" vspace="4" width="380"></p>
<p>Adam Phillips, who happens to be an old working buddy of Bernard&#8217;s, won his 3rd Flashforward festival trophy for his Flash-animated short &#8216;littleFoot.&#8217; He too is a one-man Flash army, writing, directing and barely sleeping while crafting his <a href="http://brackenwood.net/" target="blank">Brackenwood series</a>.  In a good month, he gets over 300,000 unique visitors to his site.<br /><img src="http://www.coldhardflash.com/images/ffrwrd-Slide20.jpg" border="0" height="285" hspace="8" vspace="4" width="380"></p>
<p>James Farr, the creator of <a href="http://xombified.com/" target="blank">&#8216;Xombie,&#8217;</a> is currently in production on a direct-to-DVD feature version of his Flash-animated series.  All by his lonesome, deep in the heart of Tulsa, Oklahoma, James has written, animated and produced 7 online &#8216;Xombie&#8217; shorts, and now he&#8217;s teamed up with Wetsand animation to create the long-form version. He has over 1 million subscribers to his &#8216;Xombie&#8217; mailing list.<br /><img src="http://www.coldhardflash.com/images/ffrwrd-Slide22.jpg" border="0" height="285" hspace="8" vspace="4" width="380"></p>
<p>Laith Bahrani&#8217;s <a href="http://www.lowmorale.co.uk/" target="blank">&#8216;Low Morale&#8217;</a> series brought down the house during our presentation. We screened episode 9, and the crowd went nuts.  Very funny stuff. Laith is the sole animator on his shorts, and he&#8217;s welcomed over 800,000 visitors to his site since 2004.<br /><img src="http://www.coldhardflash.com/images/ffrwrd-Slide24.jpg" border="0" height="285" hspace="8" vspace="4" width="380"></p>
<p>And last, but not least, we talked about <a href="http://www.sho.com/site/queerduck/home.do" target="blank">&#8216;Queer Duck: The Movie&#8217;</a> which is due to wrap production sometime soon.  It&#8217;s a Flash-animated feature project penned by Mike Reiss, a Simpsons writer, and Xeth Feinberg is heading up the animation effort.  He&#8217;s working with a team that&#8217;s usually smaller than 10, and he&#8217;s been in production since last summer.<br /><img src="http://www.coldhardflash.com/images/ffrwrd-Slide26.jpg" border="0" height="285" hspace="8" vspace="4" width="380"></p>
<p>While it&#8217;s not always about the size of the audience, it&#8217;s still impressive to see so few reaching so many.  Thanks to everyone for contributing to our presentation, and to Lynda Weinman (of <a href="http://www.lynda.com/" target="blank">Lynda.com</a>) for hosting us up in Seattle.</p>
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		<item>
		<title>Samorost 2 Launches</title>
		<link>http://coldhardflash.com/2005/12/samorost-2-launches.html</link>
		<comments>http://coldhardflash.com/2005/12/samorost-2-launches.html#comments</comments>
		<pubDate>Thu, 08 Dec 2005 17:22:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[Amanita]]></category>
		<category><![CDATA[Czech]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2005/12/samorost-2-launches.html</guid>
		<description><![CDATA[Jakub Dvorsky has done it again. The follow-up to Samorost, the wildly successful Flash-animated game, has launched. Samorost 2 is a continuation of the original, which takes place in space, on a mossy-log planet. If you haven&#8217;t played it yet, I recommend this game to just about anyone, as you navigate through the game with [...]]]></description>
			<content:encoded><![CDATA[<p>Jakub Dvorsky has done it again.  The follow-up to <a href="http://www.amanitadesign.com/samorost/" target="blank" class="broken_link">Samorost</a>, <img src="http://www.coldhardflash.com/images/jakb-smrst2.jpg" class=right border="0" height="188" hspace="8" vspace="4" width="250">the wildly successful Flash-animated game, has launched.  <a href="http://www.samorost2.net/" target="blank">Samorost 2</a> is a continuation of the original, which takes place in space, on a mossy-log planet.  If you haven&#8217;t played it yet, I recommend this game to just about anyone, as you navigate through the game with only your mouse and your mind.  It&#8217;s engaging, haunting and highly-addictive. The design and character animation is by Vaclav Blin and the ethereal music is by Tomas Dvorak.</p>
<p>This time around, Jakub and his team at <a href="http://amanitadesign.com/" target="blank">Amanita Design</a> have arranged a business plan, hoping to entice the audience to pay for the second half of the experience.  The price is currently set at $9.90, and Jakub has also built in a store for t-shirt sales.</p>
<p>Cold, Hard Flash <a href="http://www.coldhardflash.com/2005/02/brno-inferno.html">interviewed Jakub</a> earlier this year about his experiences, and you can read about how he achieves the unique look in his projects.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Brno Inferno</title>
		<link>http://coldhardflash.com/2005/02/brno-inferno.html</link>
		<comments>http://coldhardflash.com/2005/02/brno-inferno.html#comments</comments>
		<pubDate>Wed, 16 Feb 2005 09:45:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Amanita]]></category>
		<category><![CDATA[Czech]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2005/02/the-brno-inferno.html</guid>
		<description><![CDATA[One of the hottest interactive experiences of the last few years is undoubtedly &#8216;Samorost.&#8217; This 2004 Webby Award nominee starts off innocently enough, with haunting music and eye-catching graphics. But then, before you know it, you&#8217;re hooked, and you&#8217;ve fallen into Jakub&#8217;s world. It&#8217;s a land of enchanting, mossy log houses, hookah-smoking ski lift operators, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/jakub-title01.png" border="0" height="179" hspace="8" vspace="4" width="385"></p>
<p>One of the hottest interactive experiences of the last few years is undoubtedly &#8216;<a href="http://www.amanitadesign.com/samorost/" target="blank" class="broken_link">Samorost</a>.&#8217; This 2004 Webby Award <a href="http://www.webbyawards.com/webbys/winners-2004.php" target="blank" class="broken_link">nominee</a> starts off innocently enough, with haunting music and eye-catching graphics.  But then, before you know it, you&#8217;re hooked, and you&#8217;ve fallen into Jakub&#8217;s world.  <br /><img src="http://www.coldhardflash.com/images/jakub-samorost01.jpg" border="0" class=right height="225" hspace="8" vspace="4" width="250"><br />It&#8217;s a land of enchanting, mossy log houses, hookah-smoking ski lift operators, and phonograph loving squirrels, all wrapped into a challenging yet remarkably simple Flash game.  You end up saving a planet from imminent doom, but along the way, you&#8217;ve seen Jakub Dvorsky graduate from art school.  &#8216;Samorost,&#8217; a Czech word which loosely translates to &#8216;anthropomorphic wood,&#8217; was his senior thesis from VSUP, and it also helped Jakub graduate to the upper echelons of the interactive business world.  </p>
<p>Not long after Samorost crashed his friend&#8217;s server, <br /><img src="http://www.coldhardflash.com/images/jakub-headshot.jpg" border="0" class=right height="224" hspace="8" vspace="4" width="200"><br /><a href="http://www.amanitadesign.com/rocketman/" target="blank">Nike</a> came calling, followed by <a href="http://questfortherest.com/" target="blank">The Polyphonic Spree</a>, the 24-member band heard in last year&#8217;s &#8216;<a href="http://www.eternalsunshine.com/clips.html?movie=musicvideo&#038;size=QTlarge" target="blank">Eternal Sunshine of the Spotless Mind</a>.&#8217; Jakub created extensions of his Samorost world for these two marketing efforts, both filled with more aged logs, budding fruit and one rather famous jet-shoed hoops player. And more recently, Jakub has been dabbling in the linear world of animation.  He has again teamed up with a band, Under Byen, a Danish group that seems overdue to hit it big in the States.  Jakub&#8217;s <a href="http://www.samorost2.net/plantage/" target="blank">new music video project</a> (or video clip, as he calls it) is a Flash production filled with his stunning photography and photoshop work, and it plays against a hauntingly beautiful track that draws inevitable comparisons to Bjork and Sigur Ros (click for <a href="http://www.underbyen.dk/audio/determig.mp3" target="blank">MP3</a>). <br /><img src="http://www.coldhardflash.com/images/jakub-underbyen.jpg" border="0" height="273" hspace="8" vspace="4" width="385"><br />Jakub lives in Brno, Czech Republic, which is not far from where my wife, Daniela, grew up.  We are so excited to see a Czech native burning so bright in the Flash world, and we wish he and his new company Amanita Design the best of luck.</p>
<p><span style="font-weight:bold;">AARON SIMPSON: When did you first start using Macromedia&#8217;s Flash software?</span><br />JAKUB DVORSKY: It was in 2001.</p>
<p><span style="font-weight:bold;">AS: At what point did you realize that &#8216;Samorost&#8217; had become a worldwide internet hit?</span><br /><img src="http://www.coldhardflash.com/images/jakub-samorost02.jpg" border="0" class=right height="230" hspace="8" vspace="4" width="250"><br />JD: Initially &#8216;Samorost&#8217; was hosted on a server which was paid for by my friends for their music club website for a couple of weeks, but soon the server collapsed from the huge overload, so I realized the game is far more popular then I expected.</p>
<p><span style="font-weight:bold;">AS: How does your character design process work?  Do you first design on paper?</span><br />JD: Yes, first I make simple sketches on paper and then I re-draw it in Flash (characters) or Photoshop (backgrounds).</p>
<p><span style="font-weight:bold;">AS: Your recent animation for the Danish band Under Byen was produced as a linear, non-interactive project. Does this type of work interest you as much as your interactive projects?</span>  <br />JD: I&#8217;m mainly interested in interactive projects, but to make a video clip for <a href="http://www.underbyen.dk/" target="blank">Under Byen</a> was a challenge for me because I love their music and I always wanted to make video clips.</p>
<p><span style="font-weight:bold;">AS: What functionality would you like to see in the next version of Flash?</span><br />JD: Better work with bitmaps and a faster player. I saw a presentation of new Flash at the Macromedia Conference in Japan so I expect it will be very fast.</p>
<p><span style="font-weight:bold;">AS: What was the most exciting part of your experience at the Max Conference in Japan?</span><br />JD: I was there only 5 days, but I experienced the end of a very strong typhoon and an earthquake, otherwise I met a lot of very fine people.</p>
<p><span style="font-weight:bold;">AS: The photos in your Flash projects are beautiful.  Did you have extensive photography training?</span><br />JD: No I&#8217;m self-taught.</p>
<p><span style="font-weight:bold;">AS: What personal projects are next for you?</span><br /><img src="http://www.coldhardflash.com/images/jakub-polyphonic.jpg" border="0" class=right height="220" hspace="8" vspace="4" width="250"><br />JD: Now I&#8217;m working on sequel to Samorost, but it&#8217;s too early for publishing screenshots from it because it&#8217;ll take at least 6 more months to finish it (it will be much longer then Samorost).</p>
<p><span style="font-weight:bold;">AS: You&#8217;ve said before that the nature photographs in your work were taken near your cottage.  Where is this cottage?</span><br />JD: It&#8217;s near Moravska Trebova, about 70km from Brno where I live.</p>
<p><span style="font-weight:bold;">AS: When you were attending VSUP (The Academy of Arts, Architecture and Design, Prague), was Flash a major part of your curriculum?</span><br />JD: No, I studied classical animation &#8211; hand drawn and puppet. Computer training was on my own initiative.</p>
<p><span style="font-weight:bold;">AS: I&#8217;m slowly learning to speak Czech &#8211; do you have any words of advice?</span><br />JD: You should know how to order beer in pub:)</p>
<p>pivo &#8211; beer<br />jeste jedno &#8211; one more<br />zaplatim &#8211; can I pay?</p>
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