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	<title>Cold Hard Flash: Flash Animation News, Videos and Links &#187; Fosters</title>
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	<link>http://coldhardflash.com</link>
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		<title>Cold Hard Five Year Anniversary</title>
		<link>http://coldhardflash.com/2009/11/cold-hard-five-year-anniversary.html</link>
		<comments>http://coldhardflash.com/2009/11/cold-hard-five-year-anniversary.html#comments</comments>
		<pubDate>Thu, 12 Nov 2009 17:01:46 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Fosters]]></category>
		<category><![CDATA[Mucha Lucha]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=3452</guid>
		<description><![CDATA[ColdHardFlash.com is officially 5 years old today! In November of 2004, I was working at Warner Bros. Animation and me and a small crew of Flash-converts were still fighting an uphill battle. We were trying to convince the studio chiefs that Flash animated series were a good idea. The seminal Flash-animated series ¡Mucha Lucha! was [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/cold-hard-five.jpg" class=right />ColdHardFlash.com is officially 5 years old today!  </p>
<p>In November of 2004, I was working at Warner Bros. Animation and me and a small crew of Flash-converts were still fighting an uphill battle. We were trying to convince the studio chiefs that Flash animated series were a good idea. The seminal Flash-animated series <em>¡Mucha Lucha!</em> was already well underway, but I think my superiors thought the show&#8217;s budgets would magically be cut in half and rainbows would burst out at every schedule meeting.  The truth was somewhere in the middle, and animating a TV series with this &#8220;web-toy&#8221; was still kind of a nutty concept.  So I figured I would blog about the prevalence of Flash-animated series around the world, and somehow justify that this was a growing trend. The gorgeous and successful <em>Foster’s Home for Imaginary Friends</em> had just premiered on Cartoon Network, which made things a bit easier, but I&#8217;d heard of dozens more out there.  With a little research, I discovered 9 series that were either in production or planned and that was my first post, titled <a href="http://coldhardflash.com/2004/11/flashing-studios.html" ><em>Flashing the Studios</em></a> (2 of those series, <em>Omega Dome</em> and <em>Katbot</em>, never surfaced). </p>
<p><img src="http://www.coldhardflash.com/images/chf-history01.jpg" class=right />Regular posting over the next few weeks brought a trickle of regular viewers, but what I saw as more of a research project had helped my cause at WBA. Spreading this information around internally helped justify further Flash exploration, and soon handfuls of Flash-pilots were in production, including <em>Coconut Fred</em> and <em>Johnny Test</em>, which both made it to TV. To their credit, WBA executives like Marge Dean and Christopher Keenan were way ahead of me, and even if they didn&#8217;t use the software, they understood that a revolution was underway.<br />
<span id="more-3452"></span><br />
Now, 5 years later, dozens upon dozens of TV series are animated with the tool, and similar software packages like <a href="http://www.toonboom.com">Toon Boom</a> and <a href="http://my.smithmicro.com/mac/animepro/index.html">Anime Studio</a> help studios make dozens more.  It&#8217;s undoubtedly a revolution in 2D animation, but the true exciting result is that so many more artists around the world can express themselves through the medium of animation.  <img src="http://www.coldhardflash.com/images/chf-history02.jpg" class=right />It&#8217;s allowed amatuer artists to make oceans of horrible misfires, but here on this site I&#8217;ve tried to highlight the creme of the crop, and it&#8217;s become one hell of a harvest.  I used to struggle to find things to write about, but now I&#8217;m struggling to keep up.</p>
<p>Speaking of that, I&#8217;ve gotta go write my <a href="http://lineboil.com/">Lineboil</a> posts, but I thank you all for joining me here on the site &#8211; for submitting your shorts, pointing me to great work, answering endless interview questions, and for making such amazing animation over these last few years.  To the next five!  </p>
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		<slash:comments>32</slash:comments>
		</item>
		<item>
		<title>Foster&#8217;s Leaves Home</title>
		<link>http://coldhardflash.com/2009/05/fosters-leaves-home.html</link>
		<comments>http://coldhardflash.com/2009/05/fosters-leaves-home.html#comments</comments>
		<pubDate>Fri, 01 May 2009 14:34:58 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[TV Series]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Fosters]]></category>
		<category><![CDATA[Pringle]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=2384</guid>
		<description><![CDATA[This Sunday, Cartoon Network will air its&#8217; last cartoon. Wait, that&#8217;s next year. This year, they&#8217;re airing the final Foster&#8217;s cartoon. Starting at 1pm on Sunday, the network will begin airing the show&#8217;s final 5 episodes, concluding with the series finale Goodbye to Bloo. Foster&#8217;s Home for Imaginary Friends began in 2004 and has delivered [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/fsters01.jpg" class=right />This Sunday, Cartoon Network will air its&#8217; last cartoon.  Wait, that&#8217;s next year.  This year, they&#8217;re airing the final <em>Foster&#8217;s</em> cartoon. Starting at 1pm on Sunday, the network will begin airing the show&#8217;s final 5 episodes, concluding with the series finale <em>Goodbye to Bloo</em>.  <a href="http://www.cartoonnetwork.com/tv_shows/fosters/" target="blank"><em>Foster&#8217;s Home for Imaginary Friends</em></a> began in 2004 and has delivered over 75 episodes and received numerous awards.  I know most of the crew has already left the building, but here&#8217;s to an exceptional run.  You guys created something quite special.</p>
<p>For more on the topic, check out <a href="http://coldhardflash.com/2009/01/powerpuff-girls-10th-anniversary-interview-with-creator-craig-mccracken.html" >our interview</a> with series creator Craig McCracken and animation director Eric Pringle.</p>
]]></content:encoded>
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		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Foster&#8217;s Home For Imaginary Friends Closes Up Shop</title>
		<link>http://coldhardflash.com/2009/03/fosters-home-for-imaginary-friends-closes-up-shop.html</link>
		<comments>http://coldhardflash.com/2009/03/fosters-home-for-imaginary-friends-closes-up-shop.html#comments</comments>
		<pubDate>Fri, 13 Mar 2009 16:17:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Fosters]]></category>
		<category><![CDATA[Pringle]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=1989</guid>
		<description><![CDATA[On his blog, Cartoon Network animation director Eric Pringle offers a swan song for the departing crew from Craig McCracken&#8217;s Cartoon Network series Foster&#8217;s Home for Imaginary Friends. With 54 episodes behind them (many animated by Dublin-based Boulder Media), he wraps up the 5+ years he spent at the studio with a parting gift &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/fsters01.jpg" class=right />On his blog, Cartoon Network animation director Eric Pringle <a href="http://senorchips.blogspot.com/2009/03/end-of-era.html" target="blank">offers a swan song</a> for the departing crew from Craig McCracken&#8217;s Cartoon Network series <a href="http://www.cartoonnetwork.com/tv_shows/fosters/" target="blank"><em>Foster&#8217;s Home for Imaginary Friends</em></a>. With 54 episodes behind them (many animated by Dublin-based <a href="http://www.bouldermedia.tv/">Boulder Media</a>), he wraps up the 5+ years he spent at the studio with a parting gift &#8211; a 6-page PDF tutorial of <a href="http://senorchips.com/bloo.pdf" target="blank">how to animate Bloo</a>.  I know I&#8217;m not alone in saying that Eric&#8217;s Emmy-award winning crew helped raise the bar of what Flash animators could do and will do in years to come.  Happy trails, Foster&#8217;s team!</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Powerpuff Girls 10th Anniversary Interview With Creator Craig McCracken</title>
		<link>http://coldhardflash.com/2009/01/powerpuff-girls-10th-anniversary-interview-with-creator-craig-mccracken.html</link>
		<comments>http://coldhardflash.com/2009/01/powerpuff-girls-10th-anniversary-interview-with-creator-craig-mccracken.html#comments</comments>
		<pubDate>Fri, 16 Jan 2009 17:32:23 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Kids]]></category>
		<category><![CDATA[TV Series]]></category>
		<category><![CDATA[Boulder Media]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Fosters]]></category>
		<category><![CDATA[Pringle]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=1602</guid>
		<description><![CDATA[Like Larry Page and Sergey Brin&#8217;s web empire Google, Craig McCracken&#8217;s path to world domination began as a school project. While the TV series and the internet search giant launched within weeks of eachother, it was 1992 when McCracken first brought Blossom, Bubbles and Buttercup to life in a student short titled Whoopass Stew! A [...]]]></description>
			<content:encoded><![CDATA[<p>Like Larry Page and Sergey Brin&#8217;s web empire Google, <a href="http://cmcc.deviantart.com/" target="blank">Craig McCracken&#8217;s</a> path to world domination began as a school project. While the TV series and the internet search giant launched within weeks of eachother, it was 1992 when McCracken first brought Blossom, Bubbles and Buttercup to life in a student short titled <em>Whoopass Stew! A Sticky Situation</em>, initially introducing the threesome as The Whoopass Girls. The Google gang may preach their altruistic &#8220;don&#8217;t be evil&#8221; mantra, but <a href="http://www.cartoonnetwork.com/tv_shows/ppg/index.html" target="blank"><em>The Powerpuff Girls</em></a> immediately &#8220;dedicated their lives to fighting crime and the forces of evil.&#8221; Let&#8217;s watch a few scenes from this original short:</p>
<p><center>[media id=136]</center></p>
<p>McCracken&#8217;s crime-fighting cuties wowed the execs at Hanna-Barbera, in particular <a href="http://fredseibert.com/" target="blank">Fred Seibert</a>, who navigated Craig&#8217;s work into <em>What A Cartoon! Show</em> (initially dubbed <em>World Premiere Toons</em>), the seminal shorts program that spawned a string of animated hits like <a href="http://www.cartoonnetwork.com/tv_shows/dexter/" target="blank"><em>Dexter&#8217;s Laboratory</em></a>, <em>Johnny Bravo</em> and <em>Courage the Cowardly Dog</em>. <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2FPowerpuff-Girls-Complete-Anniversary-Collection%2Fdp%2FB001GU04Y0%3Fie%3DUTF8%26s%3Ddvd%26qid%3D1232115901%26sr%3D8-1&#038;tag=coldhardflash-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=9325"><img src="http://www.coldhardflash.com/images/ppg002.jpg" class=right /></a>After producing four in-house shorts (only one was completed), the show was given a greenlight by the network for a 1998 premiere (all of this development material is available on the DVD that releases next Tuesday &#8211; <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2FPowerpuff-Girls-Complete-Anniversary-Collection%2Fdp%2FB001GU04Y0%3Fie%3DUTF8%26s%3Ddvd%26qid%3D1232115901%26sr%3D8-1&#038;tag=coldhardflash-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=9325"><em>The Powerpuff Girls: The Complete Series &#8211; 10th Anniversary Collection</em></a>). McCracken&#8217;s college roommate Genndy Tartakovsky was already a rising star at Cartoon Network, having created <em>Dexter&#8217;s Lab</em>, when the two teamed up to produce the first season of PPG.  On November 18, 1998, the series enjoyed the highest rated premiere in Cartoon Network&#8217;s history, setting the stage for a six season run.<br />
<span id="more-1602"></span><br />
The show went on to win several Emmy awards, an Annie award and in 2002, TV Guide listed their <a href="http://archives.cnn.com/2002/SHOWBIZ/TV/07/30/cartoon.characters.list/" target="blank">50 greatest cartoon characters of all time</a>, placing The Powerpuff Girls (collectively) in the 13th spot &#8211; ahead of animation legends like Popeye, Porky Pig and even Mickey Mouse. <img src="http://www.coldhardflash.com/images/ppg003.jpg" class=right />A theatrically-released <a href="http://www.amazon.com/gp/product/B00006JU8D?ie=UTF8&#038;tag=coldhardflash-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=B00006JU8D">PPG feature-length film</a> debuted on July 3rd, 2002, and in 2006 an anime-inspired spin-off, titled <a href="http://www.tv-tokyo.co.jp/anime/ppgz/" target="blank"><em>Demashita! Powerpuff Girls Z</em></a>, bowed in Japan. In the kids cartoon world, hits are often measured in merchandise sales &#8211; and PPG has sold more than $1 billion at retail, making it an mega-hit.  Moreover, the long-running series played a major role in putting Cartoon Network on the map.</p>
<p><strong>CHEMICAL X BY FEDEX</strong></p>
<p>Ten years ago, when PPG first debuted, cartoons were almost all &#8220;shipped&#8221; overseas to studios like <a href="http://www.sunwoo.com" target="blank">Sunwoo</a>, Koko and AKOM. <img src="http://www.coldhardflash.com/images/ppg006.jpg" class=right />The production for the original PPG season was centered in Burbank, where recording, storyboards and timing was executed, but the physical animation was handled at <a href="http://www.roughdraftstudios.com" target="blank">Rough Draft</a>, the Seoul-based studio.  In a <a href="http://www.5x5media.com/eye/inte/cmccracken.php" target="blank">1995 interview</a> (conducted by the late Emru Townsend), McCracken had this to say about the outsourcing process:</p>
<blockquote><p>Going overseas, I&#8217;m not there to supervise. So it is frustrating, and we try to control it and give as much direction here as we can, so they can interpret it, but it never has the same finesse as if I had done it here.  </p></blockquote>
<p>On the surface, <em>The Powerpuff Girl</em>s series didn&#8217;t appear to suffer from all this creative jetlag, but when McCracken got the chance to plan his next production, he aimed to remove FedEx from the equation.  </p>
<p><strong>PRODUCTION COMES &#8220;HOME&#8221;</strong></p>
<p><img src="http://www.coldhardflash.com/images/fsters01.jpg" class=right />McCracken&#8217;s next original series, <a href="http://www.cartoonnetwork.com/tv_shows/fosters/" target="blank"><em>Foster&#8217;s Home for Imaginary Friends</em></a>, bowed in 2004 to record ratings. It was business as usual for the Cartoon Network hit-factory, but behind the scenes, the production pipeline was being re-imagined. Before the overseas studios got into the act, most cartoons were both conceived AND produced in the same building.  For financial reasons, this model broke in the 80s, and penny-pinching studios found significant cost-savings overseas. But with the arrival of inexpensive digital 2D software, namely <a href="http://www.adobe.com/products/flash/" target="blank">Adobe Flash</a>, this type of production was again possible, and McCracken was quick to take advantage. Along with Flash-wizard <a href="http://senorchips.blogspot.com/" target="blank">Eric Pringle</a>, one of the Animation Directors on <em>Foster&#8217;s</em>, he architected a system that allowed for US-based production of half of the episodes (the other half going to <a href="http://www.bouldermedia.tv/" target="blank">Boulder Media</a> in Ireland). The show has rung up years of ratings success and multiple awards, further cementing McCracken&#8217;s appreciation for this new powerful digital technology.</p>
<p><strong>ADOBE FLASHBACK</strong></p>
<p>Next Monday, Jan. 19, at 8 p.m. (ET, PT), the first new PPG episode in 4 years, titled <em>THE POWERPUFF GIRLS RULE!!!</em>, will debut on Cartoon Network, celebrating the 10th anniversary of the series debut. Here&#8217;s a 2:30 clip from the episode:</p>
<p><center>[media id=135]</center></p>
<p>In this newly-minted episode, Blossom, Bubbles and Buttercup return to their familiar roles, as do dozens of artists from the original crew.  <img src="http://www.coldhardflash.com/images/ppg005.jpg" class=right />But, with the Foster&#8217;s experience under his belt, McCracken made a few changes to the production pipeline &#8211; namely producing the entire half-hour in Flash. Taking it all full-circle, this new episode is loosely based on one of the first PPG shorts, titled <em>Whoopass A Go-Go</em>, which was never finished.  In the earlier production, the key to the world is let loose to evil forces, who do exactly what you think they&#8217;d do in this situation.  We recently had the opportunity to interview Craig, where we cover Flash-animation, pop culture, musical numbers, and his thoughts on world domination&#8230;</p>
<p><strong>AARON SIMPSON: If you ruled the world, what would be your first new law?</strong></p>
<p><img src="http://www.coldhardflash.com/images/ppg001.jpg" class=right />CRAIG McCRACKEN: STOP BEING STUPID! (to be applied as one sees fit) On second thought, that could get really out of hand. Let’s just go with free puppies for everyone.</p>
<p><strong>AARON: You were certain to not include any musical numbers in <em>The Powerpuff Girls</em> movie, but you dove right in for <em>The Powerpuff Girls Rule</em>.  In this week&#8217;s production, you poke fun at the more traditional Disney-esque musical numbers &#8211; was that your conditional response to &#8220;why not musical numbers?&#8221;</strong></p>
<p>CRAIG: Honestly, I was <em>Mr. Serious Man</em> on the PPG movie. At the time, I kind of lost sight of how silly PPG was. So when it came time to do this special, I learned my lesson and fully embraced silliness and enjoyed being funny at all costs. <img src="http://www.coldhardflash.com/images/ppg008.jpg" class=right />Mojo singing was simply the funniest idea &#8211; so that’s what went in there. </p>
<p><strong>AARON: Even though you&#8217;d had years of experience with it on <em>Foster&#8217;s</em>, were you hesitant to use Adobe Flash on a PPG project?</strong></p>
<p>CRAIG: Not at all, I saw it as a perfect chance to get PPG to look the way it was always supposed to look. The show was designed with very tight, crisp, bold, clean-ups (a &#8220;clean-up&#8221; is the refined artwork derived from original, rough drawings). Because it was originally hand-drawn, the line weights always varied, but with Flash we were able to get that crisp look every time. Looking back at the PPG series, I realized I designed a Flash show before Flash was invented!</p>
<p><strong>AARON: After several years away from PPG production, did you find yourself needing a refresher on any aspects of your own show?</strong></p>
<p><img src="http://www.coldhardflash.com/images/ppg009.jpg" class=right />CRAIG: Surprisingly, no. I was actually amazed at how fast the writing and drawing of the characters came right back to me. It’s like there&#8217;s this PPG switch in my head &#8211; as soon as I flicked it on, everything powered back up like no time had gone by. It was pretty cool actually.</p>
<p><strong>AARON: As far as animation goes, would you say this special is closer to a TV episode or the feature.</strong></p>
<p>CRAIG: Oh, the TV show for sure. The movie was a lot of fun and I’m really proud of what we did on it, but it’s the show that defines PPG for me. Our animation director Eric Pringle researched the old episodes to get the same feel as the hand drawn animation Rough Draft produced. Inbetweens in Flash can have this mathematical perfection that can appear a little cold. So the team was removing tons of frames, putting things on 2’s to get a warmer, human feel.</p>
<p><strong>AARON: How many Foster&#8217;s team members had previous PPG experience?</strong></p>
<p><img src="http://www.coldhardflash.com/images/ppg010.jpg" class=right />CRAIG: 31 out of our 100 person crew worked on the original show. It was really great to have that many people come back to contribute to this special. It was like getting the band back together.</p>
<p><strong>AARON: It&#8217;s almost as if <a href="http://www.tearsforfears.net/index.html" target="blank">Tears For Fears</a> wrote <em>Everybody Wants to Rule the World</em> for PPG.  Who came up with this pairing concept?</strong></p>
<p>CRAIG: I wanted the Mojo quitting sequence to be all Wes Anderson-style &#8211; slo-mo walking with the perfect song driving the whole thing.  I think I suggested it, or it could have been Lauren, or maybe Derek Bachman &#8211; I really can’t remember. I just recall that we were all laughing so hard at the idea. I do remember thinking “this is perfect, I just hope we can get the rights to use it!” Here’s an inside scoop: the reason we had Mojo sing it and not use the original recording is that it costs half as much to license the song if you have someone else perform it. <img src="http://www.coldhardflash.com/images/ppg004.jpg" class=right />It’s cheaper AND funnier!</p>
<p><strong>AARON: There were plenty of pop culture references in this special &#8211; <em>Spider-Man</em>, <em>Wacky Races</em>, <em>Peanuts</em> &#8211; and even Mario Kart; and even more in past episodes &#8211; <em>Wizard of Oz, Monty Python, Austin Powers</em> and <em>The Karate Kid</em>, to name a few.  Are you a pop culture junkie?</strong></p>
<p>CRAIG: Yeah, definitely. I’m fully hooked on the pop culture stuff I grew up with, but I’m realizing it’s generational. ‘Cause when it comes to what’s popular now, I have no idea what these young whippersnappers are into today. I’m old.</p>
<p><strong><img src="http://www.coldhardflash.com/images/ppg011.jpg" class=right />AARON: Did Flash help speed up the production?</strong></p>
<p>CRAIG: Oh yeah, it cuts the animation phase of production practically in half. But the best thing on a Flash series is the animators are right down the hall &#8211; it makes doing retakes super easy. We make the whole cartoon in one building like the old days at Termite Terrace, though today it would be more like Terabyte Terrace. (Hey, I like the sound of that!)</p>
<p><strong>AARON: PPG has sold over $1 billion in merchandise since the first episode aired. Do you have a favorite piece of PPG merchandise?</strong></p>
<p><img src="http://www.coldhardflash.com/images/ppg007.jpg" class=right />CRAIG: I’ve said this before but it still stands true &#8211; when your show gets a Piñata, you know you’ve made it.</p>
<p><strong>AARON: You&#8217;re currently playing a key role in Cartoon Network&#8217;s latest shorts program &#8211; <a href="http://weblogs.variety.com/on_the_air/2008/04/cartoon-network.html" target="blank">Cartoonstitute</a>. Is it similar to previous CN series incubation efforts?</strong></p>
<p>CRAIG: It’s kind of a cross between <em>Oh Yeah!</em> and <em>What a Cartoon! Show</em>. It’s a fast-paced, artist-driven program without a lot of executive interference. The idea was to get artists into the studio and start generating new content that could be considered for future Network series. It’s going really well; in just 9 months we have 25 shorts in the pipeline and the Network is already seeing show potential in some of what we’ve done. It’s cool to see a new generation of artists coming in with fresh ideas that I hope can be the cartoons of the future.</p>
<p>We now switch over to Eric Pringle, the Animation Director on <em>THE POWERPUFF GIRLS RULE!!!</em> and creator of <a href="http://www.prophetbuddy.com/" target="blank"><em>Prophet Buddy</em></a>, for a few questions about the production.</p>
<p><strong>AARON: Is PPG a natural fit for Flash production?</strong></p>
<p><img src="http://www.coldhardflash.com/images/ppg013.jpg" class=right />ERIC PRINGLE: Yes, PPG transitioned very smoothly into a Flash pipeline, but it&#8217;s not unusual &#8211; graphic/stylized shows look and work very well with the software.  Now with all of the assets we&#8217;ve created for the special, we can probably animate another one completely out of reuse, except you&#8217;ll have to wait another 10 years to see it.</p>
<p><strong>AARON: What type of research did you do to get ready for the production?</strong></p>
<p>ERIC: I pretty much watched the entire first season of PPG frame-by-frame.  It took a very&#8230; long&#8230;. time.</p>
<p><strong>AARON: Did you and your team employ the standard overshoot-and-settle method of animation?</strong></p>
<p><img src="http://www.coldhardflash.com/images/prngle02.jpg" class=right />ERIC: Not quite.  The antic-overshoot-settle method has become somewhat of a crutch that many Flash animators use to get their scenes animated quickly without much thought.  I&#8217;m guilty of using this formula myself and have been trying to shake it over the past couple of years.  As a result of us trying to get episodes animated within our fast-paced schedule on <em>Foster&#8217;s Home for Imaginary Friends</em>, this method was used throughout the series and kind of became the animation style for the show. </p>
<p>While studying the original PPG series, I was noticing that the animation felt more solid as a result of not jumping around and moving only when it really needed to.  If we were to animate PPG in the Foster&#8217;s method, the special probably wouldn&#8217;t feel like the original series and, personally, it was very important that it did.  So when production began on PPG, a rule was set for the animators to not use unnecessary antic-overshoots-settles.  As a result, we either substituted these actions with slow ins/outs, or simply popping to pose without any settles.  It was a little difficult for everyone to switch gears right away, and there might have even been a few unnecessary antic-overshoots-settles that squeaked through into the special.  You can totally hate me if you catch any.</p>
<p><strong>AARON: Tell us about the stock models you and your team built for Bubbles, Buttercup and Blossom.</strong></p>
<p><img src="http://www.coldhardflash.com/images/ppg014.jpg" class=right />ERIC: Because the designs of the girls are really simple, we were able to make the most complex Flash character rigs in all of Burbank, seriously.  I&#8217;m sure none of this will make any sense, but we separated each of the girls&#8217; elements into a series of layers and nested symbols. </p>
<p>First, there was the character symbol.  Inside the character symbol we had the head, arms, legs, body, hair symbols each on separate layers.  Inside of the head symbol there was the face symbol that was masked and then a thick head outline that sat on a layer above it.  By symbolizing the face inside of the head, it allowed us to reposition the face under a mask to either make it front view or 3/4 view and to make it tilt up and down. </p>
<p>Inside of the face symbol, all of the elements of the face were separated so we could reposition or skew them individually to maintain an organic drawn look.  Nested in the face symbol, there were three animated mouth chart symbols, animated eye chart symbols, pupil symbols (which nested the iris and highlight so they could be skewed and animated individually from the rest of the pupil), masks for the pupils, a series of eyebrow and cheek poses, and a hair symbol for the bangs that contained over twenty different bend poses for when the head would tilt up or down. </p>
<p><img src="http://www.coldhardflash.com/images/ppg015.jpg" class=right />Then the symbols for the body, arms and legs were also set up &#8211; each containing twenty or so bend poses.  Since each girl is almost the same design, we only had to do most of the rigging once and changed the colors on the other two models.</p>
<p>Setting up the girls&#8217; rigs to this extent made it possible for us to animate the majority of their scenes with just the stock turnarounds.  Aside from the turnarounds, we only created 50 special poses for all three girls.  With Mojo Jojo&#8217;s rig, which is a bit more complex, we couldn&#8217;t get as creative, and we ended up creating 120 special poses.</p>
<p><strong>AARON: Were there any surprises during the production?</strong></p>
<p>ERIC: Our animator Kristen McCormick had a baby.  She was going to name him &#8220;Craig McCracken McCormick,&#8221; but I convinced her not to.</p>
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		<title>Foster&#8217;s Home For Imaginary Rickroll</title>
		<link>http://coldhardflash.com/2008/12/fosters-home-for-imaginary-rickroll.html</link>
		<comments>http://coldhardflash.com/2008/12/fosters-home-for-imaginary-rickroll.html#comments</comments>
		<pubDate>Mon, 01 Dec 2008 17:56:11 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Fosters]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=1548</guid>
		<description><![CDATA[At this year&#8217;s Macy&#8217;s Thanksgiving Day Parade in New York, a Flash-animated series was complicit in one of the most elaborate Rickrolling pranks of all time. As the float for Foster&#8217;s Home For Imaginary Friends &#8220;rolled&#8221; down the street, the massive crowd had no idea what was about to happen. The horror&#8230; [MEDIA=133] Read more [...]]]></description>
			<content:encoded><![CDATA[<p>At this year&#8217;s <a href="http://www.macys.com/campaign/parade/parade.jsp" target="blank">Macy&#8217;s Thanksgiving Day Parade</a> in New York, a Flash-animated series was complicit in one of the most elaborate <a href="http://en.wikipedia.org/wiki/Rickrolling" target="blank">Rickrolling</a> pranks of all time.  As the float for <a href="http://www.cartoonnetwork.com/tv_shows/fosters/" target="blank"><em>Foster&#8217;s Home For Imaginary Friends</em></a> &#8220;rolled&#8221; down the street, the massive crowd had no idea what was about to happen.  The horror&#8230;</p>
<p><center>[MEDIA=133]</center></p>
<p>Read more about the incident <a href="http://cbs2chicago.com/watercooler/thanksgiving.rick.astley.2.875586.html" target="blank" class="broken_link">here</a>.</p>
]]></content:encoded>
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		<title>Foster&#8217;s Director Forges Own Future</title>
		<link>http://coldhardflash.com/2007/09/fosters-director-forges-own-future.html</link>
		<comments>http://coldhardflash.com/2007/09/fosters-director-forges-own-future.html#comments</comments>
		<pubDate>Tue, 11 Sep 2007 15:41:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Web Series]]></category>
		<category><![CDATA[Bauza]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Fosters]]></category>
		<category><![CDATA[Matt Danner]]></category>
		<category><![CDATA[Pringle]]></category>
		<category><![CDATA[Prophet Buddy]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2007/09/fosters-director-forges-own-future.html</guid>
		<description><![CDATA[Eric Pringle, the Emmy-nominated Animation Director on Cartoon Network&#8217;s Foster&#8217;s Home For Imaginary Friends, is paving his own animation path. Prophet Buddy launched online today with the pilot episode titled Mustard Must-Have. This Flash-animated series about a cat and his prophetic mouse pal will reveal new episodes weekly. Pringle directs and animates what he calls [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/prphtbdy01.jpg" class=right border="0" height="159" hspace="8" vspace="4" width="250" />Eric Pringle, the Emmy-nominated Animation Director on Cartoon Network&#8217;s <a href="http://www.cartoonnetwork.com/tv_shows/fosters/" target="blank"><span style="font-style: italic">Foster&#8217;s Home For Imaginary Friends</span></a>, is paving his own animation path. <span style="font-style: italic"><a href="http://prophetbuddy.com/" target="blank">Prophet Buddy</a></span> launched online today with the pilot episode titled <span style="font-style: italic">Mustard Must-Have</span>.  This Flash-animated series about a cat and his prophetic mouse pal will reveal new episodes weekly.</p>
<p>Pringle directs and animates what he calls &#8220;an internet comic that happens to be animated.&#8221; The voice acting team boasts an impressive cast &#8211; Eric Bauza, who currently plays Rodolfo Rivera on Nickelodeon&#8217;s <a href="http://www.nick.com/all_nick/shows/elTigre/" target="blank"><span style="font-style: italic">El Tigre</span></a>, is the voice of the Cat and Matt Danner, the Animation Director on <a href="http://www.cartoonnetwork.com/" target="blank"><span style="font-style: italic">Out of Jimmy&#8217;s Head</span></a>, offers the voice of the Mouse.</p>
<p>For more on this new series, check out <a href="http://prophetbuddy.blogspot.com/" target="blank">the blog</a>.</p>
<p>[<a href="http://prophetbuddy.com/" target="blank">link</a>]</p>
]]></content:encoded>
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		<title>An Imaginary Controversy</title>
		<link>http://coldhardflash.com/2007/02/imaginary-controversy.html</link>
		<comments>http://coldhardflash.com/2007/02/imaginary-controversy.html#comments</comments>
		<pubDate>Fri, 23 Feb 2007 15:55:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Australia]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Fosters]]></category>
		<category><![CDATA[Tropfest]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2007/02/an-imaginary-controversy.html</guid>
		<description><![CDATA[Tropfest, Australia&#8217;s largest film festival, has awarded Steve Baker&#8217;s film An Imaginary Life (IE only) the top prize. Baker has faired well at two previous Tropfest events, and this latest film is heartwarming and beautiful. His efforts landed him US$27,600 in Tropfest prize money, but Baker&#8217;s live-action/animation composited film was subsequently enveloped in controversy. Variety [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/imgnary-lfe.jpg" class=right border="0" height="188" hspace="8" vspace="4" width="250"><a href="http://www.tropfest.com/" target="blank">Tropfest</a>, Australia&#8217;s largest film festival, has awarded Steve Baker&#8217;s film <a href="http://ninemsn.video.msn.com/v/en-au/v.htm?f=39&#038;g=e0bc333c-1c5b-42b1-995b-abfb9f600207&#038;p=auentertainment_autropfest&#038;t=m2290&#038;mediaid=33737" target="blank"><span style="font-style:italic;">An Imaginary Life</span></a> (IE only) the top prize. Baker has faired well at two previous Tropfest events, and this latest film is heartwarming and beautiful. His efforts landed him US$27,600 in Tropfest prize money, but Baker&#8217;s live-action/animation composited film was subsequently enveloped in controversy. Variety recently <a href="http://www.variety.com/article/VR1117959896.html?categoryid=1444&#038;cs=1" target="blank">ran a piece</a> announcing that lawyers from Cartoon Network, the home of <a href="http://www.cartoonnetwork.com/tv_shows/fosters/index.html" target="blank"><span style="font-style:italic;">Foster&#8217;s Home For Imaginary Friends</span></a>, are investigating the similarities between the two projects.</p>
<p>Baker explains that he had never heard of <span style="font-style:italic;">Foster&#8217;s</span> until the Tropfest founder mentioned it to him, and I&#8217;ve got a feeling the guy is telling the truth. Baker would immediately realize that if he borrowed the concept from Craig McCracken&#8217;s immensely popular show, there would be almost no way to avoid comparisons. So why would a guy who has created clever, unique films like <a href="http://www.atomfilms.com/film/confessions_animation.jsp?channelKeyword=channel_old_school_animation" target="blank">Confessions of an Animation</a> steal someone else&#8217;s idea? It sounds unlikely.</p>
<p>According to <a href="http://www.smh.com.au/news/arts/now-the-blob-is-back-at-tropfest/2007/02/19/1171733684464.html" target="blank">an article</a> in the Sydney Morning Herald, An Imaginary Life, like <span style="font-style:italic;">Foster&#8217;s</span>, utilized Flash in the film making process.</p>
]]></content:encoded>
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		<item>
		<title>Flash in the News</title>
		<link>http://coldhardflash.com/2006/11/flash-in-news.html</link>
		<comments>http://coldhardflash.com/2006/11/flash-in-news.html#comments</comments>
		<pubDate>Mon, 06 Nov 2006 15:23:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Animax]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Film Roman]]></category>
		<category><![CDATA[Fosters]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2006/11/flash-in-the-news.html</guid>
		<description><![CDATA[Studiodaily.com, a web portal &#8220;dedicated to helping film and video pros evolve in their crafts,&#8221; recently featured a couple Flash Masters familiar to CHF. Last week was Silvia Pompei, the documentary director behind Flash Goes to Hollywood, the seminal Flash animation documentary. But she&#8217;s not only a filmmaker. Sylvia is an experienced Flash animator, and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.studiodaily.com" target="blank">Studiodaily.com</a>, a web portal &#8220;dedicated to helping film and video pros evolve in their crafts,&#8221; recently featured a couple Flash Masters familiar to CHF.  <a href="http://www.studiodaily.com/main/minisites/flash/flashmaster1.html" target="blank" class="broken_link">Last week</a> was Silvia Pompei, the documentary director behind <span style="font-style: italic">Flash Goes to Hollywood</span>, the seminal Flash animation documentary. But she&#8217;s not only a filmmaker.  Sylvia is an experienced Flash animator, and some of her work is on display at studiodaily.com in the form of a <a href="http://www.cartoonnetwork.com/tv_shows/fosters/" target="blank"><span style="font-style: italic">Foster&#8217;s Home for Imaginary Friends</span></a> TV spot.  Sylvia is currently working on The Simpsons feature film at Starz Animation-Film Roman.</p>
<p>This week, studiodaily.com <a href="http://www.studiodaily.com/main/minisites/flash/flashmaster.html" target="blank" class="broken_link">focused on</a> Dave Wolfe, an animator who works at <a href="http://www.animaxinteractive.com/" target="blank">Animax Entertainment</a> in Culver City. He&#8217;s the same Dave Wolfe from the <a href="http://bbs.coldhardflash.com/viewforum.php?f=19&amp;sid=15cb177ca85423e4ae2127d5955f8f94">CHF Message Boards</a>, who doles out amazing JSFL plug-ins and work-flow tips.  He&#8217;s surely one of the rising stars in the Flash animation world. Below is an example of some of Dave&#8217;s work &#8211; <span style="font-style: italic">Slammo and Sloshi</span>, a project for AOL.</p>
<p><center><embed src="http://lads.myspace.com/videos/vplayer.swf" flashvars="m=1282735558&amp;type=video" type="application/x-shockwave-flash" height="304" width="378"></embed></center>The other Flash-animation article spotted on the web was over on AWN.com &#8211; <a href="http://mag.awn.com/index.php?ltype=pageone&amp;article_no=3063&amp;page=1" target="blank"><span style="font-style: italic">In a Flash: Animation Production in Flash Growing</span></a> by John Cawley.  It&#8217;s an extremely positive review of how Flash is gaining a stronger toehold in the TV animation pipelines around the world.</p>
<p>The article mentions one Flash-animated series I hadn&#8217;t heard of &#8211; <a href="http://www.xilam.com/rantanplan/rtp_home.html" target="blank"><span style="font-style: italic">Rintindumb</span></a> (Rantanplan in France). It&#8217;s a Flash-animated series out of <a href="http://www.xilam.com/" target="blank">Xilam</a>, the French team behind <a href="http://www.coldhardflash.com/2006/02/shuriken-goes-live-in-europe.html"><span style="font-style: italic">Shuriken School</span></a>.</p>
<p><center><object height="357" width="425"><param name="movie" value="http://www.jibjab.com/watch/258466"></param><param name="wmode" value="transparent"></param><embed src="http://www.jibjab.com/watch/258466" type="application/x-shockwave-flash" wmode="transparent" height="357" width="425"></embed></object></center>Thanks to <a href="http://web.mac.com/jsw32/iWeb/Justin%20Weg/Welcome.html" target="blank" class="broken_link">Justin Weg</a> for the story tip.</p>
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		<title>Bubblebeard, Ritz &amp; Roth</title>
		<link>http://coldhardflash.com/2006/09/bubblebeard-ritz-roth.html</link>
		<comments>http://coldhardflash.com/2006/09/bubblebeard-ritz-roth.html#comments</comments>
		<pubDate>Thu, 28 Sep 2006 15:04:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Advertisement]]></category>
		<category><![CDATA[Alex Hirsch]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Devo]]></category>
		<category><![CDATA[Fosters]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2006/09/bubblebeard-ritz-roth.html</guid>
		<description><![CDATA[Devin Roth and his fellow animators at Nethatco made quite a splash a few months back, unveiling some extremely strong Flash work. John Martz at Drawn wrote them up in May of this year, posting mainly about Alex Hirsch&#8217;s phenomenal work. But we shouldn&#8217;t overlook the rest of the Nethatco gang, including Devin Roth, who [...]]]></description>
			<content:encoded><![CDATA[<p>Devin Roth and his fellow animators at <a href="http://nethatco.com" target="blank">Nethatco</a> made quite a splash a few months back, unveiling some extremely strong Flash work. <a href="http://drawn.ca/" target="blank">John Martz</a> at Drawn <a href="http://drawn.ca/2006/05/17/net-hat-co/" target="blank">wrote them up in May</a> of this year, posting mainly about Alex Hirsch&#8217;s <a href="http://www.nethatco.com/Pages/Staff_Alex.html" target="blank" class="broken_link">phenomenal work</a>.</p>
<p>But we shouldn&#8217;t overlook the rest of the Nethatco gang, including Devin Roth, who recently updated <a href="http://devnethat.blogspot.com/" target="blank">his blog</a> with a feast of Flash animation clips.  First and foremost is a Flash-animated spot that he animated on.  This <a href="http://www.nabiscoworld.com/ritz/" target="blank">Ritz</a> commercial was directed by <a href="http://www.coldhardflash.com/2005/05/wassons-secret-spot.html">Dave Wasson</a> and produced by <a href="http://www.acmefilmworks.com/" target="blank">Acme Filmworks</a>.</p>
<p><center><object width="372" height="306"><param name="movie" value="http://www.youtube.com/v/NmvxxfEP63w"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/NmvxxfEP63w" type="application/x-shockwave-flash" wmode="transparent" width="372" height="306"></embed></object></center></p>
<p>It&#8217;s not the first Ritz spot to be animated in Flash. Pascal Campion <a href="http://www.coldhardflash.com/2006/07/crackers-over-pascal-campion.html">animated a commercial</a> in the same campaign, and you can also see Aaron Stewart&#8217;s version at the <a href="http://www.hornetinc.com/viewmedia.php?id=855&amp;project=10" target="blank" class="broken_link">Hornet Inc. website</a>.</p>
<p>Devin also posted &#8216;Bubblebeard,&#8217; a short he created along with Alex Hirsch and Sean Jimen. </p>
<p><center><object width="372" height="306"><param name="movie" value="http://www.youtube.com/v/2yUVmbdIAlQ"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/2yUVmbdIAlQ" type="application/x-shockwave-flash" wmode="transparent" width="372" height="306"></embed></object></center></p>
<p>And lastly, Devin has assembled his Flash animation reel, which includes clips from some &#8216;Fosters Home For Imaginary Friends&#8217; commercials.</p>
<p><center><object width="372" height="306"><param name="movie" value="http://www.youtube.com/v/XS6qsXs6IWk"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/XS6qsXs6IWk" type="application/x-shockwave-flash" wmode="transparent" width="372" height="306"></embed></object></center></p>
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		<item>
		<title>Six Point Makes Coco Dance</title>
		<link>http://coldhardflash.com/2006/06/six-point-makes-coco-dance.html</link>
		<comments>http://coldhardflash.com/2006/06/six-point-makes-coco-dance.html#comments</comments>
		<pubDate>Fri, 02 Jun 2006 20:18:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Fosters]]></category>
		<category><![CDATA[Six Point Harness]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2006/06/six-point-makes-coco-dance.html</guid>
		<description><![CDATA[Check out this new animated intersticial for &#8216;Foster&#8217;s Home For Imaginary Friends.&#8217; It&#8217;s called &#8216;Coco Dances,&#8217; and it was animated by the gang over at Six Point Harness Studios.]]></description>
			<content:encoded><![CDATA[<p>Check out this new animated intersticial for &#8216;Foster&#8217;s Home For Imaginary Friends.&#8217;  It&#8217;s called &#8216;Coco Dances,&#8217; and it was animated by the gang over at <a href="http://sixpointharness.com/" target="blank">Six Point Harness Studios</a>.<br /><center><object width="372" height="306"><param name="movie" value="http://www.youtube.com/v/Faj1unu0Oow"></param><embed src="http://www.youtube.com/v/Faj1unu0Oow" type="application/x-shockwave-flash" width="372" height="306"></embed></object></center></p>
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