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	<title>Cold Hard Flash: Flash Animation News, Videos and Links &#187; Jayson Thiessen</title>
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	<link>http://coldhardflash.com</link>
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		<title>My Little Pony: Flash Animation is Magic</title>
		<link>http://coldhardflash.com/2011/05/my-little-pony-flash-animation-is-magic.html</link>
		<comments>http://coldhardflash.com/2011/05/my-little-pony-flash-animation-is-magic.html#comments</comments>
		<pubDate>Tue, 24 May 2011 16:06:24 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[TV Series]]></category>
		<category><![CDATA[Jayson Thiessen]]></category>
		<category><![CDATA[My Little Pony]]></category>
		<category><![CDATA[Studio B]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=5476</guid>
		<description><![CDATA[We&#8217;ve already written about Dan Vs., the Flash-animated series on The Hub. As it turns out, there&#8217;s another Flash-animated series on the network &#8211; My Little Pony: Friendship is Magic. I think I rolled my eyes when I heard about this series the first time, but if you dig a little deeper, you&#8217;ll see that [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve already <a href="http://coldhardflash.com/2011/01/dan-vs-new-flash-animated-series-on-the-hub.html">written about <em>Dan Vs.</em></a>, the Flash-animated series on <a href="http://www.hubworld.com/" target="blank">The Hub</a>. As it turns out, there&#8217;s another Flash-animated series on the network &#8211; <a href="http://www.hubworld.com/my-little-pony/shows/friendship-is-magic" target="blank"><em>My Little Pony: Friendship is Magic</em></a>. I think I rolled my eyes when I heard about this series the first time, but if you dig a little deeper, you&#8217;ll see that the team behind the show is rather impressive.  Lauren Faust, who wrote on <em>The Powerpuff Girls</em> and <em>Foster&#8217;s Home For Imaginary Friends</em>, developed the series retread, and Jayson Thiessen is the Supervising Director.  You may have seen some of <a href="http://coldhardflash.com/tag/jayson-thiessen" target="blank">Jayson&#8217;s work</a> here CHF in the past, and Rob Renzetti (creator of <em>My Life as a Teenage Robot</em>) is the show&#8217;s story editor. I also know many CHF readers have worked on the series, and there&#8217;s some top-notch Flash animation throughout. Pre-production<del datetime="2011-05-24T18:56:27+00:00"> is handled out of Los Angeles,</del> and physical animation is produced at <a href="http://www.studiobproductions.com/">Studio B</a>. Here&#8217;s a sample:</p>
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<p>It&#8217;s worth mentioning that this series has fueled a meme, and terms like Bronies, Colts and Derpy Hooves have popped up on 4chan and, yes, <a href="http://www.ponychan.net/chan/">PonyChan</a>.</p>
<p>via <a href="http://www.humphreyerm.blogspot.com/" target="blank">Humphrey Erm </a></p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>New KA-POW! Episode is Super Splendid</title>
		<link>http://coldhardflash.com/2008/11/new-ka-pow-episode-is-super-splendid.html</link>
		<comments>http://coldhardflash.com/2008/11/new-ka-pow-episode-is-super-splendid.html#comments</comments>
		<pubDate>Wed, 19 Nov 2008 14:47:47 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Web Series]]></category>
		<category><![CDATA[Ghostbot]]></category>
		<category><![CDATA[Happy Tree Friends]]></category>
		<category><![CDATA[Jayson Thiessen]]></category>
		<category><![CDATA[Mondo Media]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=1531</guid>
		<description><![CDATA[The Happy Tree Friends spin-off series has spun out Splendid. The latest 3-minute adventure from Mondo Media has launched, and it features the well-intended superhero Splendid, who has been redesigned for his new starring role. Roque Ballesteros directed and his pals at Ghostbot handled the design, storyboarding, layout and animation. This episode of Splendid&#8217;s SSSSSuper [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://happytreefriends.atomfilms.com" target="blank"><em>Happy Tree Friends</em></a> spin-off series has spun out Splendid.  The latest 3-minute adventure from <a href="http://mondomedia.com/" target="blank">Mondo Media</a> has launched, and it features the well-intended superhero Splendid, who has been redesigned for his new starring role. <a href="http://www.ghostbot.com/about.php?a=roqueb">Roque Ballesteros</a> directed and his pals at <a href="http://ghostbot.com/" target="blank">Ghostbot</a> handled the design, storyboarding, layout and animation. This episode of <em>Splendid&#8217;s SSSSSuper Squad</em> is titled <em>Mirror, Mirror</em>, in which we meet Splendid&#8217;s arch nemesis &#8211; Splendont!</p>
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<p>The animation team included Roque, <a href="http://www.samchi.com/">Sam Chi</a>, <a href="http://www.tonycliff.com/portfolio/portfolio.htm" class="broken_link">Tony Cliff</a>, <a href="http://www.ghostbot.com/about.php?a=alanlau">Alan Lau</a>, <a href="http://www.ghostbot.com/about.php?a=bradrau">Brad Rau</a>, Joel Reid, <a href="http://www.goldenrusset.com/">Jayson Thiessen</a> and <a href="http://sweetpeadesigns.blogspot.com/" class="broken_link">Kris Toscanini</a> &#8211; and I spotted my pal <a href="http://chrisbattleillustration.blogspot.com/">Chris Battle</a> on the layout team. Great work, gang.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>KA-POW! Series Ready For Battle</title>
		<link>http://coldhardflash.com/2008/09/ka-pow-series-ready-for-battle.html</link>
		<comments>http://coldhardflash.com/2008/09/ka-pow-series-ready-for-battle.html#comments</comments>
		<pubDate>Fri, 12 Sep 2008 18:47:36 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Web Series]]></category>
		<category><![CDATA[Ghostbot]]></category>
		<category><![CDATA[Happy Tree Friends]]></category>
		<category><![CDATA[Jayson Thiessen]]></category>
		<category><![CDATA[Mondo Media]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/?p=1441</guid>
		<description><![CDATA[The new Happy Tree Friends project is officially live. It&#8217;s a spin-off project called KA-POW!, and it&#8217;s all-action, all the time. Okay, there&#8217;s comedy too&#8230; and blood. Lots of blood. The first episode is titled W.A.R. Journal Operation: Tiger Bomb and you are invited to watch: The project is based out of Mondo Media in [...]]]></description>
			<content:encoded><![CDATA[<p>The new <a href="http://mondo.happytreefriends.com/" target="blank">Happy Tree Friends</a> project is officially live.  It&#8217;s a spin-off project called <em>KA-POW!</em>, and it&#8217;s all-action, all the time.  Okay, there&#8217;s comedy too&#8230; and blood. <em>Lots of blood</em>. The first episode is titled <em>W.A.R. Journal Operation: Tiger Bomb</em> and you are invited to watch: </p>
<p><center><br /><img src="http://coldhardflash.com/flv/ka-pow/kapow-thumbnail.jpg" alt="media" /><br />
</center></p>
<p>The project is based out of <a href="http://mondomedia.com/" target="blank">Mondo Media</a> in San Francisco, but for this new series they&#8217;ve invited the gang at <a href="http://ghostbot.com/" target="blank">Ghostbot</a> to animate.  These companies have teamed up before for projects like <a href="http://www.youtube.com/watch?v=MMC5qVn-1do" target="blank"><em>Mole in the City</em></a>, but for <em>KA-POW!</em> we&#8217;re seeing some new takes on the art direction. </p>
<p>To learn more about that and other topics, we are now joined by the co-creator of <em>Happy Tree Friends</em>, Kenn Navarro, writers Warren Graff and Ken Pontac, and Brad Rau, who works at Ghostbot. I should mention that I&#8217;ve now started consulting for the team at Mondo, so read cautiously.  I&#8217;m working from the inside now, and <em>I&#8217;m not to be trusted</em>.</p>
<p><strong>AARON SIMPSON: As you now watch your creation spawn a spin-off series, it must be pretty thrilling.  Did you have any idea your original short would grow into something this popular?</strong><br />
<span id="more-1441"></span><br />
<img src="http://www.coldhardflash.com/images/kenn-kenn.jpg" class=right />KENN NAVARRO:  Not at all!  I remember back when we did the first series of shorts and we thought we would move on to other shows after HTF was over.  In fact, we did work on other things here and there, and it wasn’t until we put out the first HTF DVD that things got crazy.  Our creative director at Mondo Media, Dean MacDonald, made this animated chart that tracked the DVD sales of <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2FHappy-Tree-Friends-First-Blood%2Fdp%2FB00007KK3D&#038;tag=coldhardflash-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=9325"><em>First Blood</em></a> (named after Rambo), when it first went for sale on the site.  There was an 800 unit mark for break even and we thought we would never reach that goal.  We watched the numbers grow and Dean updated the chart weekly.  We cheered and celebrated when we broke 800 about one month later.  I was already overjoyed at the fact that so many people loved the show enough to buy the DVD and was more than happy with that success. But the numbers kept growing and growing and growing.  Pretty soon we lost track on Dean’s chart because it went too high!  That’s when we really knew there were way more twisted people out there than we originally thought.</p>
<p><strong>AARON: As you look back on that first episode of HTF, how do these new episodes compare?</strong></p>
<p><img src="http://www.coldhardflash.com/images/kenn-eye2.jpg" class=right />KENN NAVARRO:  Oh man, it’s hard to watch those old episodes now.  Like most artists, we are our own worst enemy.  All I can see are the mistakes and weird funky stuff.  We made those shorts at the dawn of the Internet age. People were dialing in on 56K modems so we had to make the Flash episodes as tiny as possible.  We were working in Flash 3 and had to set the frame rate at 8 fps.  There was also a limitation on both the number of library assets we could have and the length of the show itself.  Actually, one of the reasons why those first shows were so short (around a minute or less) was so the audience could watch with the available technology.  Today, there are cell phones that are more powerful than the computers back then, so it’s not even a consideration anymore.  </p>
<p>Since that time, I’d like to think we’ve gotten better at writing, drawing and animating these little guys and it’s certainly helped that Flash continues to evolve and become a better production tool.  <img src="http://www.coldhardflash.com/images/ka-pow-_0010_Layer_5.jpg" class=right />Of course, the Internet has come a long way since those early days of saving files on floppy disks.  But those original episodes still hold a special place in my heart.  I think all those technical limitations actually helped us and forced us focus HTF into what it’s all about.  It allowed us to distill it down and pack as much humor and punch as possible into the shortest amount of time&#8230; and that continues to inform the episodes we work on to this day.</p>
<p><img src="http://www.coldhardflash.com/images/ka-pow-_0001_Layer_14.jpg" class=right /><strong>AARON: You guys are no strangers to animated blood, but is this the bloodiest HTF short you’ve worked on?</strong></p>
<p>WARREN GRAFF: Actually, this doesn’t have as much blood as I would like.  Did you know it’s only cartoon blood?  Just shapes colored red.  What’s so gross about that?  I was pushing for real blood but I kept getting voted down. They said we couldn’t because of legal reasons.  I say they sold out.</p>
<p>KEN PONTAC: I disagree, especially given the short length of the episode divided by the large quantities of flying plasma.  I think there’s a formula to figure out the proportion of gore over time per episode, but if I ever knew it, I’ve forgotten it now.  I blame our schools.</p>
<p><img src="http://www.coldhardflash.com/images/ka-pow-_0007_Layer_8.jpg" class=right /><strong>AARON: What’s the secret to drawing bloody innards?</strong></p>
<p>BRAD RAU: Google image search.  Don’t do it&#8230; you’ll be sorry.</p>
<p><strong>AARON: Brad, tell us a bit about this animatic segment we’re about to watch.</strong></p>
<p>BRAD: One of the really fun things in this episode was creating an arch-villain for Flippy.  We wanted to make him a truly formidable enemy, someone who could dish it out as good as he takes it.  At one point he even strangles Flippy with his own eviscerated guts.  <img src="http://www.coldhardflash.com/images/ka-pow-_0014_Layer_1.jpg" class=right />Now that’s good times!  For the animatic, we tried to frame the fighting a little closer than normal to make things more hectic and less planned.  As we moved forward into layout and animation, we started playing around with the shaky camera to make things even more unsettling and spontaneous.  Of course, the more spontaneous we wanted it to look meant we had to plan things out even more than normal.  Vicious irony.</p>
<p><center><br /><img src="http://coldhardflash.com/flv/ka-pow/ka-pow-compare-thumbnail.jpg" alt="media" /><br />
</center></p>
<p><strong>AARON: How has the production of <em>KA-POW!</em> differed from previous HTF stuff you guys had worked on?</strong></p>
<p><img src="http://www.coldhardflash.com/images/ghstbot-bddhist01.jpg" class=right />KENN NAVARRO:  The biggest difference is that we’ve tapped into our buddies over at GhostBot to handle the production of the shorts instead of doing it in-house with our regular team.  We’ve had a long history of working together and they are bringing all their amazing design sensibilities and expertise to these intense action-oriented animations.  I also wanted to shake things up a bit and introduce a slightly different art style for each new short, like what we usually do with our guest director series or “irregular episodes” (<em>Buddhist Monkey, Mole in the City, Ski Patrol, Dino-Sore Days</em>, etc.).  The results have been totally kick-ass!</p>
<p>WARREN: Since I’ve been competing in the Olympics recently, I haven’t been able to write on site.  I send my ideas and thoughts via carrier pigeon.  They should be there any day now.</p>
<p><img src="http://www.coldhardflash.com/images/ka-pow-_0008_Layer_7.jpg" class=right />KEN PONTAC: Having GhostBot do the animation has enhanced everything. Their design style is perfect for the new direction we’re taking and they know HTF inside and out.  Plus, they always have a nice pile of bagels and schemer when we visit their studio, and they keep my coffee cup filled, which is crucial for my creative process.</p>
<p>BRAD: Like Ken said, we had the opportunity to redesign the look and feel of the show on these new episodes.  With these new action-oriented shorts, we took a different approach to everything &#8211; from design to boards to animation to compositing.</p>
<p><strong>AARON: Let&#8217;s take a look at some of the production artwork:</strong></p>
<p><center></center></p>
<p><strong>AARON: The line-style utilized in KA-POW! is a new approach.  Is that drawn directly into Flash?</strong></p>
<p><img src="http://www.coldhardflash.com/images/ka-pow-_0003_Layer_12.jpg" class=right />BRAD: Yes, everything was drawn directly into Flash.  Even though it’s all vectors, we wanted to give it a more hand-drawn, ink feeling.</p>
<p><strong>AARON: Is Flash used throughout the production pipeline?</strong></p>
<p>BRAD: Flash was the primary software, but we also utilized After Effects for all the compositing and some camera work.</p>
<p><strong>AARON: For Flippy’s freak-out sequence, what software did you utilize to create the hand-held camera effect?</strong></p>
<p><img src="http://www.coldhardflash.com/images/ka-pow-_0002_Layer_13.jpg" class=right />BRAD: A lot of that sequence was animated by the nefarious <a href="http://www.goldenrusset.com/">Jayson Thiessen</a>.  He simulated all of the hand-held camera effects directly in Flash.  Too good!</p>
<p><strong>AARON: What, if any, inspiration did you guys draw on for the jungle layouts?</strong></p>
<p>BRAD: What happens in the Pu Kradeung jungle stays in the Pu Kradeung jungle.</p>
<p><strong>AARON: A number of GhostBot folks are listed as writers of this episode.  How does the team collaborate on the story?</strong></p>
<p><img src="http://www.coldhardflash.com/images/ka-pow-_0005_Layer_10.jpg" class=right />KENN NAVARRO:  It usually starts out with our core writing team (Warren, Ken and I) just talking broadly about where we want to go or what kind of stories and gags we want to do.  Then we’ll hook up with the GhostBot team and brainstorm some more and see what gags work best.  Knife fights, arm wrestling competitions and hamster racing isn’t unheard of at this stage of the game.  We continue to hash it out until we’ve got the beats of the story working and everyone is either laughing or vomiting&#8230; or both!  If all else fails, we usually just duke it out Thunderdome style until we come out with a funny script.</p>
<p>KEN PONTAC: For the <em>KA-POW!</em> stuff, Kenn and I met at Mondo and came up with the characters and stories.  Since Warren is doing five-to-ten for that assault rap at the pre-school (total frame up if you ask me; the three-year-old punk swung first), he can’t be in the room with us and is either on the phone, on IM or email.  After we beat out a story, we go to GhostBot and have a round table discussion, where, over bagels, schemer and coffee, we hone the episode.  <img src="http://www.coldhardflash.com/images/ka-pow-_0006_Layer_9.jpg" class=right />I’ve started to video these sessions and the embarrassing movies will doubtlessly find their way to a DVD bonus feature section or YouTube or something.</p>
<p>WARREN: That&#8217;s not how it works at all &#8211; we start with the title.  We then send that over to GhostBot and they take it from there filling in the story, action and animation.  We really don’t have to give them credit, but we just try to be nice.</p>
<p><strong>AARON: How do you think fans of the traditional HTF would will react to this new series?</strong></p>
<p><img src="http://www.coldhardflash.com/images/ka-pow-_0011_Layer_4.jpg" class=right />KENN NAVARRO:  I’m really hoping they like the new batch of shows; I know we certainly do!  It’s given us a new level of excitement working on the <em>KA-POW!</em> series because it’s opening new doors for us in terms of stories, characters and gags.  We’ll keep on making them as long as the fans keep enjoying them!  Also, just because we are doing <em>KA-POW!</em> doesn’t mean that we won’t be doing anymore of the regular <em>Happy Tree Friends</em> series.  As everyone knows, you can’t keep <em>Happy Tree Friends</em> down!  They’ll keep coming back&#8230; and back&#8230; and back.  In fact, we already have a new HTF Halloween episode lined up for October and more Smoochies in the works.  There’s something for everyone!</p>
<p>WARREN: I think they will be scared at first.  Then happy.  Then probably a little hungry.  Finally, they will get sleepy.</p>
<p><img src="http://www.coldhardflash.com/images/ka-pow-_0004_Layer_11.jpg" class=right />KEN PONTAC: The response on the HTF forums has been very positive, and all of us here are grateful for the support.  We’ve had fans spreading the word all over the Internet, so hopefully we’ll get new eyes on the show and blow some new minds in the process.</p>
<p><strong>AARON: Have you guys watched any of the HTF <a href="http://www.youtube.com/watch?v=S2thusrXdeg">mash-ups</a> on YouTube?</strong></p>
<p>KENN NAVARRO:  They’re so AWESOME!  There are some really great ones out there that I wish we could have done.  We definitely have one of the BEST fan bases on the web because they are very active, full of imagination and energy.  <img src="http://www.coldhardflash.com/images/ka-pow-_0009_Layer_6.jpg" class=right />The success of the show is really because of all our fantastic fans.  They’re the ones that champion the show and do all the mash-ups and post on the forums and do all the fan art, etc.  I love them all!</p>
<p>KEN PONTAC: I love that the fans feel compelled to do this sort of thing, and the juxtaposition of the images, music and sound bites is often surprisingly clever.  I hope the new <em>KA-POW!</em> stuff inspires a new generation of gruesome mash-ups.</p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
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		<item>
		<title>Happy Day After March 31st!</title>
		<link>http://coldhardflash.com/2008/04/happy-day-after-march-31st.html</link>
		<comments>http://coldhardflash.com/2008/04/happy-day-after-march-31st.html#comments</comments>
		<pubDate>Tue, 01 Apr 2008 14:55:37 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Web Series]]></category>
		<category><![CDATA[Jayson Thiessen]]></category>
		<category><![CDATA[Pringle]]></category>
		<category><![CDATA[Prophet Buddy]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2008/04/happy-day-after-march-31st.html</guid>
		<description><![CDATA[A few shorts to share related to a common theme (wink) that relates to a yearly event (wink) that happens this time every year (wink). Here&#8217;s the latest episode from Eric Pringle&#8217;s series Prophet Buddy titled You Called It. Sadly, there are not more Prophet Buddy episodes until May. We&#8217;re still hoping this is an [...]]]></description>
			<content:encoded><![CDATA[<p>A few shorts to share related to a common theme (wink) that relates to a yearly event (wink) that happens this time every year (wink).  Here&#8217;s the latest episode from Eric Pringle&#8217;s series <a href="http://prophetbuddy.com/" target="blank"><em>Prophet Buddy</em></a> titled <em>You Called It</em>.</p>
<p><center><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/nsz6vH-obc8&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/nsz6vH-obc8&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></center></p>
<p>Sadly, there are not more <em>Prophet Buddy</em> episodes <a href="http://prophetbuddy.blogspot.com/2008/04/021-you-called-it.html" target="blank">until May</a>.  We&#8217;re still hoping this is an April Fools joke.</p>
<p>And, as promised, <a href="http://www.goldenrusset.com/" target="blank">Jayson Thiessen&#8217;s</a> series is back for a second week of <em>Mr. Obtuse</em>.</p>
<p><center><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/qgd85ER_g3c&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/qgd85ER_g3c&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></center></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Mr. Obtuse Angles For Web Series</title>
		<link>http://coldhardflash.com/2008/03/mr-obtuse-angles-for-web-series.html</link>
		<comments>http://coldhardflash.com/2008/03/mr-obtuse-angles-for-web-series.html#comments</comments>
		<pubDate>Wed, 26 Mar 2008 17:13:44 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Web Series]]></category>
		<category><![CDATA[Jayson Thiessen]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2008/03/mr-obtuse-angles-for-web-series.html</guid>
		<description><![CDATA[Jayson Thiessen, the creator of one of my favorite Flash-animated shorts Chubby Dee, has launched a new animated series. Mr. Obtuse brings his digi-voice humor to the web every Tuesday &#8211; now known as &#8220;Obtuesday&#8221; (Jayson&#8217;s joke, wish I could take credit). Here&#8217;s episode 1:]]></description>
			<content:encoded><![CDATA[<p>Jayson Thiessen, the creator of one of my favorite Flash-animated shorts <a href="http://youtube.com/watch?v=NFcZuGpnFPY" target="blank"><em>Chubby Dee</em></a>, has launched a new animated series.  <a href="http://goldenrusset.blogspot.com/2008/03/mrobtuse.html" target="blank"><em>Mr. Obtuse</em></a> brings his digi-voice humor to the web every Tuesday &#8211; now known as &#8220;Obtuesday&#8221; (Jayson&#8217;s joke, wish I could take credit).  Here&#8217;s episode 1:</p>
<p><center><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/seAdQHKkA3A&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/seAdQHKkA3A&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></center></p>
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		<title>Thiessen Prepares Musseloom Feast</title>
		<link>http://coldhardflash.com/2007/12/thiessen-prepares-musseloom-feast.html</link>
		<comments>http://coldhardflash.com/2007/12/thiessen-prepares-musseloom-feast.html#comments</comments>
		<pubDate>Wed, 19 Dec 2007 16:47:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Jayson Thiessen]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2007/12/thiessen-prepares-musseloom-feast.html</guid>
		<description><![CDATA[Jayson Thiessen, the creator of Chubby Dee, is thinking ahead with his latest animated series creation. Musseloom! is slated for production of a few simple shorts, but Thiessen has already finished the prototype for the stuffed toy. He&#8217;s throwing out this short below and the plush photos to test the waters &#8211; and see if [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/mssloom.jpg" class=right border="0" height="317" hspace="8" vspace="4" width="250" /><a href="http://www.goldenrusset.com/" target="blank">Jayson Thiessen</a>, the creator of <a href="http://www.goldenrusset.com/chubbydee/chubbydee_PAGE.html" target="blank"><span style="font-style: italic">Chubby Dee</span></a>, is thinking ahead with his latest animated series creation.  <span style="font-style: italic">Musseloom!</span> is slated for production of a few simple shorts, but Thiessen has already finished <a href="http://goldenrusset.blogspot.com/2007/12/musseloom.html" target="blank">the prototype</a> for the stuffed toy.</p>
<p>He&#8217;s throwing out this short below and the plush photos to test the waters &#8211; and see if its working so far.  If you&#8217;ve got a second, drop a comment in and let him know what you&#8217;re thinking.  It&#8217;s hard to tell where this series about <a href="http://goldenrusset.blogspot.com/2006/04/musseloom-friends.html">fungus people</a> is headed from the short, but I can say with certainty that the short was created in Flash and the plush doll was made with ultra velour and felt.</p>
<p><center><object height="355" width="425"><param name="movie" value="http://www.youtube.com/v/RbwniHtGKYc&amp;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/RbwniHtGKYc&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"></embed></object></center></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Chubby Dee Cycle in Anime Studio</title>
		<link>http://coldhardflash.com/2007/07/chubby-dee-cycle-in-anime-studio.html</link>
		<comments>http://coldhardflash.com/2007/07/chubby-dee-cycle-in-anime-studio.html#comments</comments>
		<pubDate>Thu, 05 Jul 2007 13:56:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Anime Studio]]></category>
		<category><![CDATA[Jayson Thiessen]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2007/07/chubby-dee-cycle-in-anime-studio.html</guid>
		<description><![CDATA[Jayson Thiessen has been discussing the benefits of Flash-competitor Anime Studio on his blog Super Saiko. He&#8217;s now putting his stylus to the test, animating a short walk cycle for his character Chubby Dee. Here&#8217;s the original Chubby Dee short, Stale Sale, which was animated in Flash. [link]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/chbby-anmstdio-cycl.jpg" class=right border="0" height="182" hspace="8" vspace="4" width="250" />Jayson Thiessen has been discussing the benefits of Flash-competitor <a href="http://www.e-frontier.com/article/articleview/1913/1/793?sbss=793" class="broken_link">Anime Studio</a> on his blog <a href="http://goldenrusset.blogspot.com/2007/07/silly-walk-cycle-test.html">Super Saiko</a>.  He&#8217;s now putting his stylus to the test, animating a short <a href="http://www.goldenrusset.com/chubbydee/chubbywalk%20new.mov" target="blank">walk cycle</a> for his character Chubby Dee.</p>
<p>Here&#8217;s the original Chubby Dee short, <em>Stale Sale</em>, which was animated in Flash.</p>
<p><center><object height="350" width="425"><param name="movie" value="http://www.youtube.com/v/NFcZuGpnFPY"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/NFcZuGpnFPY" type="application/x-shockwave-flash" wmode="transparent" height="350" width="425"></embed></object></center><br />
[<a href="http://www.goldenrusset.com/chubbydee/chubbywalk%20new.mov" target="blank">link</a>]</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
<enclosure url="http://www.goldenrusset.com/chubbydee/chubbywalk%20new.mov" length="10194987" type="video/quicktime" />
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		<title>George&#8217;s Second Term</title>
		<link>http://coldhardflash.com/2007/06/georges-second-term.html</link>
		<comments>http://coldhardflash.com/2007/06/georges-second-term.html#comments</comments>
		<pubDate>Thu, 21 Jun 2007 14:58:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Kids]]></category>
		<category><![CDATA[TV Series]]></category>
		<category><![CDATA[Canada]]></category>
		<category><![CDATA[G4]]></category>
		<category><![CDATA[Jayson Thiessen]]></category>
		<category><![CDATA[Studio B]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2007/06/georges-second-term.html</guid>
		<description><![CDATA[Jerry Beck, one half of Cartoonbrew.com, posted an 8-minute clip from G4&#8242;s show The Lab with Leo Laporte which features an interview with Kevin Gamble and Jayson Thiessen, two of the creative minds behind the new George of the Jungle series. The series is animated in Flash by Studio B Productions in Canada, where Gamble [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/grg-jngle-stb.jpg" class=right border="0" height="243" hspace="8" vspace="4" width="250" />Jerry Beck, one half of <a href="http://www.cartoonbrew.com/tv/new-george-of-the-jungle-in-flash" target="blank">Cartoonbrew.com</a>, posted an 8-minute clip from <a href="http://www.g4tv.com/" target="blank">G4&#8242;s</a> show <a href="http://labwithleo.com" target="blank" class="broken_link"><span style="font-style: italic">The Lab with Leo Laport</span>e</a> which features an interview with Kevin Gamble and <a href="http://www.goldenrusset.com/" target="blank">Jayson Thiessen</a>, two of the creative minds behind the new <span style="font-style: italic">George of the Jungle</span> series.  The series is animated in Flash by <a href="http://www.studiobproductions.com/" target="blank">Studio B Productions</a> in Canada, where Gamble is producing and Thiessen is directing.</p>
<p>Beck went easy on the show this time around, whereas back in the summer of &#8217;06 <a href="http://www.cartoonbrew.com/old-brew/george-of-the-jungle-2007" target="blank">the concept got drilled</a>. <img src="http://www.coldhardflash.com/images/grge-jngl-wrd.jpg" class=right border="0" height="320" hspace="8" vspace="4" width="250" />But today, Beck need not sharpen his quill &#8211; the comments are shrill and filled with disdain over this retread of this classic Jay Ward series from 1967 &#8211; and particularly over the show&#8217;s use of Flash animation.</p>
<p>I find this all rather amusing. When Jay Ward first debuted <span style="font-style: italic">Crusader Rabbit</span>, a defining &#8216;limited animation&#8217; series, I can only imagine the hubbub about how he was ruining animation. Almost two decades later, Ward had perfected his signature style, and he was onto <span style="font-style: italic">George of the Jungle</span>. The layouts, poses, color palette and overall humor of the original George of the Jungle series are all things I can appreciate, but I wouldn&#8217;t call this a beautifully animated show.  It&#8217;s closer to an animatic &#8211; jumping pose to pose.</p>
<p>Don&#8217;t we all see the irony here?  Flash is helping usher in a new era of limited animation, something Jay Ward helped instigate. Beyond that, the animation in these new series is far better than what Ward and his team could manage on those smaller budgets. Technology has advanced, but it appears that our standards have as well.</p>
<p>Crusader Rabbit</p>
<p><center><object height="350" width="425"><param name="movie" value="http://www.youtube.com/v/n67xgr9P2Zw"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/n67xgr9P2Zw" type="application/x-shockwave-flash" wmode="transparent" height="350" width="425"></embed></object></center><br />
George of the Jungle<br />
<center><object height="350" width="425"><param name="movie" value="http://www.youtube.com/v/ExuuycfXwF4"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/ExuuycfXwF4" type="application/x-shockwave-flash" wmode="transparent" height="350" width="425"></embed></object></center>Thanks to <a href="http://homepage.mac.com/jsw32/iblog/">Justin Weg</a> for the story tip.</p>
]]></content:encoded>
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		<item>
		<title>Maigo Arrives on Earth</title>
		<link>http://coldhardflash.com/2006/04/maigo-arrives-on-earth.html</link>
		<comments>http://coldhardflash.com/2006/04/maigo-arrives-on-earth.html#comments</comments>
		<pubDate>Mon, 10 Apr 2006 14:27:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Hobo Divine]]></category>
		<category><![CDATA[Jayson Thiessen]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2006/04/maigo-arrives-on-earth.html</guid>
		<description><![CDATA[Jayson Thiessen&#8217;s animation work first became known through a little short he created called &#8216;Stale Sale,&#8217; (MOV) a fluid Flash-animation about a salesman named Chubby Dee. But today we&#8217;re highlighting a short film that he and some friends created called &#8216;Maigo.&#8217; It&#8217;s the beginning of a 7-minute short that they&#8217;ve planned, boarded and recorded. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>Jayson Thiessen&#8217;s animation work first became known through a little short he created called <a href="http://www.goldenrusset.com/animation/Stale%20Sale_widescreen512K_Stream.mov" target="blank">&#8216;Stale Sale,&#8217;</a> (MOV) a fluid Flash-animation about a salesman named Chubby Dee.</p>
<p>But today we&#8217;re highlighting a short film that he and some friends created called &#8216;Maigo.&#8217;  It&#8217;s the beginning of a 7-minute short that they&#8217;ve planned, boarded and recorded. It&#8217;s intended as a series for children, and they&#8217;ve been nice enough to post it online for us to watch.</p>
<p><center><object height="306" width="372"><param name="movie" value="http://www.youtube.com/v/LkIAIM3IfAQ"></param><embed src="http://www.youtube.com/v/LkIAIM3IfAQ" type="application/x-shockwave-flash" height="306" width="372"></embed></object></center><span style="font-weight: bold">AARON SIMPSON: Who&#8217;s the team that worked on &#8216;Maigo?&#8217;</span><br />
JAYSON THIESSEN: Besides myself, there&#8217;s Jamie Mason, Robert Watts, Andreas Ohrt, Kyoshi Kohatsu and Tai Keattivanichvily.</p>
<p><span style="font-weight: bold">AARON: What&#8217;s the series pitch?</span><br />
JAYSON: Its about Maigo, a little alien child who becomes stranded on Earth and struggles to understand Earth culture, which often gets him into trouble. It&#8217;s like discovering the world through the eyes of a child who is completely independent. I think a lot of kids would like that.</p>
<p><span style="font-weight: bold">AARON: Who&#8217;s the little sun-shaped guy? </span><br />
JAYSON: &#8220;Beebee&#8221; is a symbiotic parasite that lives in Maigo&#8217;s stomach. He acts as Maigo&#8217;s conscience and guide when he&#8217;s in trouble or faced with a problem.</p>
<p><span style="font-weight: bold">AARON: Where&#8217;s Maigo from?</span><br />
JAYSON: He&#8217;s from a distant galaxy somewhere in space. It&#8217;s a location not yet known to humans, they&#8217;re too busy watching TV to care.</p>
<p><span style="font-weight: bold">AARON: How long did this take?</span><br />
JAYSON: It took us about 6 months in our spare time creating the characters and story. I animated the promo in 3 or 4 months on my laptop and designed the characters, when I had time. Jamie did the backgrounds, storyboard and colour styling. We both did the animatic and voices. Robert produced, Andreas wrote out the pitch bible and some episodes, Kyoshi helped with concept and story as well as some design, and Tai edited it together and did all the technical stuff.</p>
<p><span style="font-weight: bold">AARON: Do you design on paper first?</span><br />
JAYSON: I work out the design on paper because it&#8217;s faster and there&#8217;s more control. Plus you can do it on a post-it note on the fly. Then I duplicate it in the computer using Flash. I try to design with Flash in mind, working with the program&#8217;s limitations, instead of fighting them. Like how Maigo is mostly round, so rotations can be easily achieved by sliding the features around and masking off the edges.</p>
<p><span style="font-weight: bold">AARON: Why did you choose to produce this in Flash?</span><br />
JAYSON: Well, what other program allows you to create 2D animation easily with colour and sound with little to no cost and is easy to learn? It was either that or pay hundreds of dollars to hire animators, clean up artists, cell painters, camera, audio engineers, and video transfer. You can make animation in Flash look comparable, if not better than classical, as long as it&#8217;s designed with Flash in mind. I wouldn&#8217;t want to animate a complicated realistic character in Flash.</p>
<p>contact <a href="mailto:jayson@goldenrusset.com">Jayson</a><br />
Jayson&#8217;s <a href="http://goldenrusset.blogspot.com/" target="blank">blog</a></p>
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<enclosure url="http://www.goldenrusset.com/animation/Stale%20Sale_widescreen512K_Stream.mov" length="12145858" type="video/quicktime" />
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