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	<title>Cold Hard Flash: Flash Animation News, Videos and Links &#187; Puffy</title>
	<atom:link href="http://coldhardflash.com/tag/puffy/feed" rel="self" type="application/rss+xml" />
	<link>http://coldhardflash.com</link>
	<description>Flash Animation Community - Featuing a Blog, Videos and Links</description>
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		<title>Kid Brother Creates Kid Oden</title>
		<link>http://coldhardflash.com/2007/10/kid-brother-creates-kid-oden.html</link>
		<comments>http://coldhardflash.com/2007/10/kid-brother-creates-kid-oden.html#comments</comments>
		<pubDate>Wed, 10 Oct 2007 14:06:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[El Tigre]]></category>
		<category><![CDATA[Fatkat]]></category>
		<category><![CDATA[Puffy]]></category>
		<category><![CDATA[Skunk Fu]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2007/10/kid-brother-creates-kid-oden.html</guid>
		<description><![CDATA[Jon Lambe, the younger brother of the character designer/animator Steve Lambe (El Tigre, Hi Hi Puffy AmiYumi), has been toiling away on a new series concept up in New Brunswick. Kid Odin is an idea that emerged back when Lambe was animating on Skunk Fu at Fatkat, and he more recently dove in to create [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://thejonspot.blogspot.com/" target="blank">Jon Lambe</a>, the younger brother of the character designer/animator <a href="http://www.lambey.blogspot.com/" target="blank">Steve Lambe</a> (<span style="font-style: italic">El Tigre, Hi Hi Puffy AmiYumi</span>), has been toiling away on a new series concept up in New Brunswick. Kid Odin is an idea that emerged back when Lambe was animating on <span style="font-style: italic">Skunk Fu</span> at <a href="http://fatkatanimation.blogspot.com/" target="blank">Fatkat</a>, and he more recently dove in to create this one-minute, Flash-animated sample.</p>
<p><center><object height="353" width="425"><param name="movie" value="http://www.youtube.com/v/ze-ZektPF1g&amp;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/ze-ZektPF1g&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="353" width="425"></embed></object></center></p>
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		<slash:comments>2</slash:comments>
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		<title>Renegades of Feature Animation</title>
		<link>http://coldhardflash.com/2006/10/renegades-of-feature-animation.html</link>
		<comments>http://coldhardflash.com/2006/10/renegades-of-feature-animation.html#comments</comments>
		<pubDate>Mon, 23 Oct 2006 15:02:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Feature Film]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Puffy]]></category>
		<category><![CDATA[Renegade]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2006/10/renegades-of-feature-animation.html</guid>
		<description><![CDATA[Renegade Animation, based in Glendale, California, is loading up on feature-length projects. They&#8217;ve got two in pipe, both of which are being produced in their proprietary paperless 2D method, which was developed for their &#8216;Hi Hi Puffy Amiyumi&#8217; production for Cartoon Network. First is &#8216;Re-animated,&#8217; a feature-length mixture of live-action and animation. The project marks [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.renegadeanimation.com" target="blank">Renegade Animation</a>, based in Glendale, California, <img src="http://www.coldhardflash.com/images/rngde01.jpg" class=right border="0" height="183" hspace="8" vspace="4" width="250" />is loading up on feature-length projects. They&#8217;ve got two in pipe, both of which are being produced in their proprietary paperless 2D method, which was developed for their &#8216;Hi Hi Puffy Amiyumi&#8217; production for Cartoon Network.</p>
<p>First is &#8216;Re-animated,&#8217; a feature-length mixture of live-action and animation.  The project marks Cartoon Network&#8217;s <a href="http://www.cartoonbrew.com/" target="blank">much discussed</a> foray into original live-action work. &#8216;Re-animated&#8217; is &#8220;about a 12-year-old boy whose life is turned upside down after an accident at an amusement park.&#8221; The film features voice work by Paul Reubens (Pee-Wee Herman) and Tom Kenny, who voices Spongebob.</p>
<p>Second is &#8216;Christmas is Here Again,&#8217; which was formerly named &#8216;Who Stole Santa&#8217;s Sack?&#8217;  According to an article at <a href="http://www.digitalproducer.com/articles/viewarticle.jsp?id=69808" target="blank">Digitalproducer.com</a>, the 9-month long project is currently in post production. <img src="http://www.coldhardflash.com/images/puffy01.jpg" class=right border="0" height="204" hspace="2" vspace="2" width="250" />Kathy Bates and Ed Asner provide voices, and Jay Leno delivers the voice over. In the same article, Ashley Postlewaite, Executive Producer at Renegade, offers the perfect quote:</p>
<p>&#8220;By applying our traditional training and employing the latest animation tools, we have streamlined animation process and made it more affordable&#8230; We believe it is the future of 2D animation.&#8221;</p>
<p>Many, including myself, think you&#8217;re dead-on, Ashley.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Nate and Dave&#8217;s Renegade Spot</title>
		<link>http://coldhardflash.com/2006/03/nate-and-daves-renegade-spot.html</link>
		<comments>http://coldhardflash.com/2006/03/nate-and-daves-renegade-spot.html#comments</comments>
		<pubDate>Tue, 28 Mar 2006 16:36:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Advertisement]]></category>
		<category><![CDATA[Maggie]]></category>
		<category><![CDATA[Puffy]]></category>
		<category><![CDATA[Renegade]]></category>
		<category><![CDATA[Wasson]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2006/03/nate-and-daves-renegade-spot.html</guid>
		<description><![CDATA[Back in February, Nate Pacheco was featured here on CHF, where some of his recent work for Renegade Animation was featured. He&#8217;s since produced what he calls a &#8216;little spot&#8217; with the amazingly talented Dave Wasson, who recently directed and produced Disney&#8217;s Flash-animated &#8216;The Buzz on Maggie.&#8217; You can watch the Quicktime of the short [...]]]></description>
			<content:encoded><![CDATA[<p>Back in February, Nate Pacheco <img src="http://www.coldhardflash.com/images/nte-pcheco.jpg" class=right border="0" height="102" hspace="8" vspace="4" width="250" />was featured here on CHF, where some of his recent work for <a href="http://www.renegadeanimation.com/" target="blank">Renegade Animation</a> was featured.  He&#8217;s since produced what he calls a &#8216;little spot&#8217; with the amazingly talented Dave Wasson, who recently directed and produced Disney&#8217;s Flash-animated &#8216;The Buzz on Maggie.&#8217; You can watch the Quicktime of the short over at the <a href="http://www.renegadeanimation.com/" target="blank">Renegade site</a>, and then go browse through his <a href="http://natepacheco.blogspot.com/2006/01/time-for-little-motion_27.html" target="blank">great blog</a>.</p>
<p>Nate&#8217;s done a fair amount of work on &#8216;Hi Hi Puffy AmiYumi,&#8217; and I want to pass on a few more links for your browsing pleasure.  There&#8217;s the &#8216;official&#8217; <a href="http://www.puffycrew.blogspot.com/" target="blank">crew blog</a>, and then <a href="http://bushiboy.blogspot.com/2005/11/puffy-ami-yumi.html" target="blank">Rob Lilly&#8217;s</a> blog that features some of his Puffy work.</p>
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		<title>Nate Pacheco: a Flash Renegade</title>
		<link>http://coldhardflash.com/2006/02/nate-pacheco-flash-renegade.html</link>
		<comments>http://coldhardflash.com/2006/02/nate-pacheco-flash-renegade.html#comments</comments>
		<pubDate>Thu, 16 Feb 2006 14:30:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Advertisement]]></category>
		<category><![CDATA[Puffy]]></category>
		<category><![CDATA[Renegade]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2006/02/nate-pacheco-a-flash-renegade.html</guid>
		<description><![CDATA[Anyone familiar with Renegade Animation knows the man behind the creative steering wheel is Darrell Van Citters, a Disney and Warner Bros. vet. But, as with any creative shop, there&#8217;s always the men and women behind the scenes making it all happen. At Renegade, Nate Pacheco is surely one of those people. He&#8217;s been at [...]]]></description>
			<content:encoded><![CDATA[<p>Anyone familiar with <a href="http://www.renegadeanimation.com/" target="blank">Renegade Animation</a> <img src="http://coldhardflash.com/images/nte-pchnco01.jpg" class=right border="0" height="154" hspace="8" vspace="4" width="250" />knows the man behind the creative steering wheel is Darrell Van Citters, a Disney and Warner Bros. vet. But, as with any creative shop, there&#8217;s always the men and women behind the scenes making it all happen. At Renegade, Nate Pacheco is surely one of those people.  He&#8217;s been at Renegade for nearly 8 years now, and he&#8217;s one of their Flash wizards that&#8217;s ushered Renegade into the forefront of the Flash animation revolution.</p>
<p>Nate&#8217;s work was recently highlighted over at Cartoon Brew, where readers were made aware of his blog.  Nate&#8217;s been kind enough to make available several clips from his own animation reel:</p>
<p>A Target <a href="http://natepacheco.blogspot.com/2006/02/target-halloween-spot.html" target="blank">Halloween Spot</a></p>
<p>A &#8216;Hi Hi Puffy Ami Yumi&#8217; <a href="http://natepacheco.blogspot.com/2006/02/beat-goes-on.html" target="blank">music video</a> reminiscent of Chuck Jones&#8217; award winning &#8216;The Dot and The Line&#8217;</p>
<p>Renegade&#8217;s classic <a href="http://natepacheco.blogspot.com/2006/01/diamond-bar-motion-part2.html" target="blank">&#8216;Diamond Bar&#8217; PSA</a></p>
<p>And below you can click on the video to watch a stellar hand-drawn Hilton TV spot that was produced entirely in Flash.</p>
<p><center><object height="306" width="372"><param name="movie" value="http://www.youtube.com/v/zFnyrBoltnY"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/zFnyrBoltnY" type="application/x-shockwave-flash" wmode="transparent" height="306" width="372"></embed></object></center></p>
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		<slash:comments>8</slash:comments>
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		<item>
		<title>Puffy AmiYumi Flash Article</title>
		<link>http://coldhardflash.com/2005/08/puffy-amiyumi-flash-article.html</link>
		<comments>http://coldhardflash.com/2005/08/puffy-amiyumi-flash-article.html#comments</comments>
		<pubDate>Mon, 29 Aug 2005 13:27:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Puffy]]></category>
		<category><![CDATA[Renegade]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2005/08/puffy-amiyumi-flash-article.html</guid>
		<description><![CDATA[Film and Video Magazine recently published an article by Michelle Paster titled &#8216;Flash Equal Financial Freedom.&#8217; The target of Paster&#8217;s article is Cartoon Network&#8217;s Flash-animated show &#8216;Hi Hi Puffy AmiYumi,&#8217; which is produced by Glendale, California&#8217;s Renegade Animation. The article offers up some budget figures and details why Flash has allowed Renegade to save a [...]]]></description>
			<content:encoded><![CDATA[<p>Film and Video Magazine recently published an article by Michelle Paster <img src="http://www.coldhardflash.com/images/pffy-ami01.jpg" class=right border="0" height="181" hspace="8" vspace="4" width="250" />titled &#8216;Flash Equal Financial Freedom.&#8217;  The target of Paster&#8217;s article is <a href="http://www.cartoonnetwork.com/" target="blank">Cartoon Network&#8217;s</a> Flash-animated show &#8216;Hi Hi Puffy AmiYumi,&#8217; which is produced by Glendale, California&#8217;s <a href="http://www.renegadeanimation.com/" target="blank">Renegade Animation</a>.  The article offers up some budget figures and details why Flash has allowed Renegade to save a heap of money and keep the production stateside.</p>
<p>Darrell Van Citters, Renegade’s supervising director and co-founder, is a big Flash-animation proponent.  He&#8217;s quoted in the article saying that after looking at alternative software solutions, Flash “&#8230;was the most cost-effective solution for what it had to offer, providing for quality control and [prevention from] going off model.”</p>
<p>Head on over to Film and Video Magazine to read the <a href="http://www.filmandvideomagazine.com/articles/viewarticle.jsp?id=34320" target="blank" class="broken_link">entire article</a>.</p>
]]></content:encoded>
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		<item>
		<title>Daily News Flash Article</title>
		<link>http://coldhardflash.com/2005/07/daily-news-flash-article.html</link>
		<comments>http://coldhardflash.com/2005/07/daily-news-flash-article.html#comments</comments>
		<pubDate>Wed, 06 Jul 2005 15:43:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[TV Series]]></category>
		<category><![CDATA[Puffy]]></category>
		<category><![CDATA[Renegade]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2005/07/daily-news-flash-article.html</guid>
		<description><![CDATA[Alex Dobuzinskis, of The Daily News of Los Angeles, recently posted a brief article titled &#8216;Last holdout embraces the future,&#8217; which focuses on Glendale, California&#8217;s Renegade Animation. The article also discusses &#8216;Hi Hi Puffy Ami Yumi,&#8217; and the future of the 2D animation pipeline, in particular, how the industry is quickly veering towards an all-digital [...]]]></description>
			<content:encoded><![CDATA[<p>Alex Dobuzinskis, of The Daily News of Los Angeles, recently posted a brief article titled <a href="http://www.thefreelibrary.com/PENCIL-LED+LAST+HOLDOUT+EMBRACES+THE+FUTURE-a0133790654" target="blank">&#8216;Last holdout embraces the future,&#8217;</a> which focuses <img src="http://www.coldhardflash.com/images/puffy01.jpg" class=right border="0" height="204" hspace="2" vspace="2" width="250" />on Glendale, California&#8217;s <a href="http://www.renegadeanimation.com/" target="blank">Renegade Animation</a>.  The article also discusses &#8216;Hi Hi Puffy Ami Yumi,&#8217; and the future of the 2D animation pipeline, in particular, how the industry is quickly veering towards an all-digital workspace.  One of Renegade&#8217;s storyboard artists, Scott O&#8217;Brien, is currently making the switch to a digital tablet device (presumably a <a href="http://www.amazon.com/exec/obidos/redirect?link_code=ur2&amp;camp=1789&amp;tag=coldhardflash-20&amp;creative=9325&amp;path=ASIN/B0000C4DVX/qid=1117915113/sr=2-2/ref=pd_bbs_b_2_2" target="blank">Wacom tablet</a>), and the article boasts that this transition marks the end of Renegade&#8217;s pencil-holders.</p>
<p>Dobuzinskis also offers up some cost saving figures, which very well may reflect what&#8217;s happening at Renegade, but I&#8217;d hate to see the whole industry painted with this brush.</p>
<blockquote><p>Ultimately, the cost of Flash animation &#8212; about four times cheaper than traditional animation because it requires only one-third of the staff &#8212; helps save the company from sending work overseas for &#8220;finishing,&#8221; as many other animation firms have done.</p></blockquote>
<p>I applaud Renegade for keeping the animation work stateside, as many of my friends are amongst their crew, but unrealistic expectations about Flash production have been an albatross around the movement&#8217;s neck since the beginning. Animating with a vector-based software package like Macromedia&#8217;s Flash can surely help shave costs, but I&#8217;d imagine an apples-to-apples comparison would show aggregate, across-the-industry savings to be a little less exciting than &#8216;four times cheaper.&#8217;</p>
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		<title>Renegade Goes From Puffy to Puffs</title>
		<link>http://coldhardflash.com/2005/05/renegade-goes-from-puffy-to-puffs.html</link>
		<comments>http://coldhardflash.com/2005/05/renegade-goes-from-puffy-to-puffs.html#comments</comments>
		<pubDate>Thu, 19 May 2005 16:16:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Advertisement]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Puffy]]></category>
		<category><![CDATA[Renegade]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2005/05/renegade-goes-from-puffy-to-puffs.html</guid>
		<description><![CDATA[Glendale-based Renegade Animation has gone cuckoo. Earlier this year, General Mill&#8217;s cereal-loving mascot Sonny was lovingly animated for a brand new Cocoa Puffs TV spot. The 30-second ad features a redesigned Sonny model, which was also done by Renegade, and the team relied on Flash to deliver the appropriate look for this spot titled &#8216;Mr. [...]]]></description>
			<content:encoded><![CDATA[<p>Glendale-based <a href="http://www.renegadeanimation.com/" target="blank">Renegade Animation</a> has gone cuckoo.  Earlier <img src="http://www.coldhardflash.com/images/cocoa-puffs01.jpg" class=right border="0" height="166" hspace="8" vspace="4" width="250" />this year, General Mill&#8217;s cereal-loving mascot Sonny was lovingly animated for a brand new Cocoa Puffs TV spot.  The 30-second ad features a redesigned Sonny model, which was also done by Renegade, and the team relied on Flash to deliver the appropriate look for this spot titled &#8216;Mr. Parrot.&#8217;  This isn&#8217;t anything out of the ordinary for Renegade.  They&#8217;ve been pushing the Flash envelope for years now, and you&#8217;ve enjoyed their work on Cartoon Network&#8217;s <a href="http://www.puffyamiyumi.com/" target="blank">&#8216;Hi Hi Puffy Ami Yumi.&#8217;</a></p>
<p>While &#8216;Puffy&#8217; relies a great deal on re-use, this Cocoa Puffs spot contains a much heavier dose of drawings.  In this situation, Flash becomes a turbo-charged ink and paint program.  Wait &#8211; why don&#8217;t I let the press release explain:</p>
<blockquote><p>Renegade employs Flash animation to expedite parts of the animation process while still relying on traditional cel technique to create the animation’s rich look and to give the character motion its fluidity. “Flash allows us to reuse assets and that speeds up some of the more routine aspects of the animation process,” said Renegade Animation director Darrell Van Citters. “But for us, Flash is more than a practical tool. We have integrated it into our creative process and take advantage of its strengths to enhance the aesthetics or our work.”</p>
<p>One way Renegade capitalizes on the unique qualities of Flash animation is by using it to introduce design elements into their animation. The environments in the Cocoa Puffs spot are highly stylized and dominated by geometric shapes. Renegade uses Flash techniques to change the environments’ color or shape, to evolve them, or to cause them to melt into kaleidoscopic patterns reflective of the swings in Sonny’s mood. “The background effects that we are able to achieve would be difficult to replicate using cel technique alone,” (Renegade Animation director Darrell) Van Citters said. “At the same time, we are able to retain artistic integrity and quality.”</p></blockquote>
<p><img src="http://www.coldhardflash.com/images/cocoa-puffs-evolution.jpg" border="0" height="182" hspace="8" vspace="4" width="380" /><br />
I spoke with Ashley Postlewaite, Executive Producer over at Renegade, to learn a bit more about their pipeline.  She explained that the Renegade team uses <a href="http://www.digicelinc.com/" target="blank">DigiCel</a> for pencil tests, then the drawings are cleaned up, scanned, run through Adobe Streamline and then brought into Flash as vector art.  It&#8217;s luxurious when compared to the type of methods applied to a TV production, and one that surely comes alive on screen.  Check out the spot <a href="http://www.coldhardflash.com/video/cocoapuff-clip.mov" target="blank" class="broken_link">here</a> (Quicktime).</p>
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<enclosure url="http://www.coldhardflash.com/video/cocoapuff-clip.mov" length="3038671" type="video/quicktime" />
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		<title>His Earth is Flat, Part 1</title>
		<link>http://coldhardflash.com/2005/02/his-earth-is-flat-part-1.html</link>
		<comments>http://coldhardflash.com/2005/02/his-earth-is-flat-part-1.html#comments</comments>
		<pubDate>Tue, 22 Feb 2005 07:50:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Aaron Stewart]]></category>
		<category><![CDATA[Fosters]]></category>
		<category><![CDATA[Hornet]]></category>
		<category><![CDATA[MTV]]></category>
		<category><![CDATA[Nickelodeon]]></category>
		<category><![CDATA[Puffy]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2005/02/his-earth-is-flat-part-1.html</guid>
		<description><![CDATA[If you haven&#8217;t been paying attention, you might have missed the latest 2D animated revolution. It&#8217;s the flat, ultra-rich blossoming-graphics explosion that&#8217;s skipped right out of a skateboard mag and onto every cable channel in the guide. Sure there&#8217;s plenty of 3D elements in these hipster commercials, promos and title sequences, but the appeal is [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/aaron-title01.png" border="0" height="108" hspace="8" vspace="4" width="380" /></p>
<p>If you haven&#8217;t been paying attention, you might have missed <img src="http://www.coldhardflash.com/images/aaron-strange.jpg" class="right" border="0" height="201" hspace="8" vspace="4" width="250" />the latest 2D animated revolution.  It&#8217;s the flat, ultra-rich blossoming-graphics explosion that&#8217;s skipped right out of a skateboard mag and onto every cable channel in the guide.  Sure there&#8217;s plenty of 3D elements in these hipster commercials, promos and title sequences, but the appeal is all 2D, and it&#8217;s all Flash and After Effects.  Aaron Stewart knows.  <img src="http://www.coldhardflash.com/images/aaron-hornet.jpg" class="right" border="0" height="155" hspace="8" vspace="4" width="250" />He&#8217;s the man behind a whole heap of MTV and VH1 promos, and another dozen eye-catching 2D spots produced out of uber-hip <a href="http://www.hornetinc.com/" target="blank">Hornet Inc</a>. Let&#8217;s catch up with this Wichita native who now calls New York home.</p>
<p><span style="font-weight: bold">AARON SIMPSON: Did you pick up Flash while studying at <a href="http://www.parsons.edu/" target="blank">Parsons School of Design</a>?</span><br />
AARON STEWART: I graduated in 1998 when <a href="http://www.adobe.com/products/flash/" target="blank">Flash</a> just started so I didn’t really pick it up until 2000.  I did all my animation in <a href="http://www.adobe.com/products/aftereffects/" target="blank">Affter Effects</a> and <a href="http://www.adobe.com/products/director/" target="blank">Director</a> pre-Flash.</p>
<p><span style="font-weight: bold">SIMPSON: Your professional career started in design and animation, but with a more interactive focus.  Do you use the interactive components of Flash any longer?</span><img src="http://www.coldhardflash.com/images/aaron-twoway.jpg" class="right" border="0" height="191" hspace="8" vspace="4" width="250" /><br />
STEWART: I graduated with a degree in Illustration but incorporated animation and design into my studies as much as possible. I used to work a lot on interactive websites but now I’ve just been doing animation and design. I hope to get back into it because I love creating projects viewers can participate in.</p>
<p><span style="font-weight: bold">SIMPSON: What influences led to your design ethic?</span><br />
STEWART: Every day I see something outside that influences me – even other people’s work.  My favorites are old animated commercials.  They have a simple, charming quality and get right to the point just like my work.  I want people to instantly understand what they see and I want to try and show it in a creative way.</p>
<p><span style="font-weight: bold">SIMPSON: While 3D animation is surely the new king, 2D work is abundant in TV animation, station IDs and promos.  How much 2D work will be around in 10 years?</span><br />
STEWART: I think, for the most part, it will remain the same. 2D expresses a different feeling and look than 3D does. Ten years from now, Flash may be gone and we will be using some other program, but the look and style that the artist is creating will be the same.  The computer is just a tool for artists to use. We think of how we want our work to look and then decide the application.</p>
<p><span style="font-weight: bold">SIMPSON: Do you have a favorite Flash animated TV show?</span><a href="http://www.cartoonnetworkla.com/spanish/tv_shows/puffyamiyumi/" target="blank" class="broken_link"><img src="http://www.coldhardflash.com/images/aaron-puffy.jpg" class="right" border="0" height="217" hspace="8" vspace="4" width="250" /></a><br />
STEWART: I LOVE CARTOONS!  &#8216;<a href="http://www.cartoonnetwork.com/tv_shows/fosters/" target="blank">Fosters Home for Imaginary Friends</a>&#8216; and &#8216;<a href="http://www.cartoonnetworkla.com/spanish/tv_shows/puffyamiyumi/" target="blank" class="broken_link">Hi Hi Puffy Ami Yumi</a>&#8216; are my favorite cartoons.  I didn’t realize they were created in Flash until I read about it and I was quite surprised.  I was thrilled to hear they were created in Flash and think they were smart in doing it.  Flash is a great, simple program to use and I hope more animation studios apply the program.</p>
<p><span style="font-weight: bold">SIMPSON: Early in you career, you worked in TV on Nickelodeon&#8217;s &#8216;Kablam!&#8217;  Is there something about the short format you currently work in that&#8217;s more appealing?</span><br />
STEWART: I worked as an After Effects animator on &#8216;Kablam&#8217; for two years.  I wish we used Flash because it would have saved us a lot of time.  I loved working on an animated TV show but working on short :30 spots keeps everything fresh for me.  I love creating characters and visually solving problems which is what the short spots allow me to do.</p>
<p><span style="font-weight: bold">SIMPSON: Explain your animation process.  Do you typically animate in Flash and then export into After Effects?</span><img src="http://www.coldhardflash.com/images/aaron-holiday.jpg" class="right" border="0" height="192" hspace="8" vspace="4" width="250" /><br />
STEWART: I usually sketch my ideas out and create the main art in Illustrator and then export into Flash.  Then, if needed, I bring it into After Effects for the final movie.</p>
<p><span style="font-weight: bold">SIMPSON: Do you ever design straight into the computer?</span><br />
STEWART: I love to just jump right into the computer to develop ideas but I think it’s important to sketch out ideas on paper first.</p>
<p>Check back soon for <a href="http://www.coldhardflash.com/2005/02/his-earth-is-flat-part-2.html" target="blank">part 2</a> of my interview with Hornet Inc&#8217;s Aaron Stewart.  And in the meantime, check out these clips below of Aaron&#8217;s work and then slide over to <a href="http://bendablerubber.com/">Aaron&#8217;s site</a> to see more.<br />
<a href="http://www.coldhardflash.com/video/stewart-clip-2way.mov" target="blank" class="broken_link"><img src="http://www.coldhardflash.com/images/aaron-twoway-clip.jpg" border="0" height="147" hspace="8" vspace="4" width="175" /></a><a href="http://www.coldhardflash.com/video/stewart-clip-love.mov" target="blank" class="broken_link"><img src="http://www.coldhardflash.com/images/aaron-strange-clip.jpg" border="0" height="147" hspace="8" vspace="4" width="175" /></a></p>
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		<title>Flash Shows Grab Annie Nods</title>
		<link>http://coldhardflash.com/2004/12/flash-shows-grab-annie-nods.html</link>
		<comments>http://coldhardflash.com/2004/12/flash-shows-grab-annie-nods.html#comments</comments>
		<pubDate>Tue, 07 Dec 2004 16:19:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Annie Awards]]></category>
		<category><![CDATA[Atomic Betty]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Fosters]]></category>
		<category><![CDATA[Puffy]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2004/12/flash-shows-grab-annie-nods.html</guid>
		<description><![CDATA[The 2004 Annie Award nominations were announced yesterday, and three Flash-animated shows grabbed the spotlight. Cartoon Network hosts all three programs, including the show that led all nominees, &#8216;Foster&#8217;s Home For Imaginary Friends,&#8217; with 4 category mentions. FOSTER&#8217;S HOME FOR IMAGINARY FRIENDS Best Animated Television Production Character Design in an Animated Television Production &#8211; Lynn [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/annies01.jpg" class="right" border="0" height="230" hspace="2" vspace="2" width="250" />The 2004 Annie Award nominations were announced yesterday, and three Flash-animated shows grabbed the spotlight. Cartoon Network hosts all three programs, including the show that led all nominees, &#8216;Foster&#8217;s Home For Imaginary Friends,&#8217; with 4 category mentions.</p>
<p><strong>FOSTER&#8217;S HOME FOR IMAGINARY FRIENDS</strong></p>
<ul>
<li>Best Animated Television Production</li>
<li>Character Design in an Animated Television Production &#8211; Lynn Naylor-Reccardi</li>
<li>Directing in an Animated Television Production &#8211; Eric Pringle</li>
<li>Writing in an Animated Television Production &#8211; Lauren Faust</li>
</ul>
<p><strong>HI HI PUFFY AMI YUMI</strong></p>
<ul>
<li>Character Design in an Animated Television Production &#8211; Shakeh Haghnazarian</li>
<li>Production Design in an Animated Television Production &#8211; Michael Giaimo</li>
</ul>
<p><strong>ATOMIC BETTY</strong></p>
<ul>
<li>Storyboarding in an Animated Television Production &#8211; Alex Basio</li>
</ul>
<p>Congrats to the nominees! I&#8217;ll see you at the <a href="http://www.annieawards.org/">awards</a> in January.</p>
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		<title>Hi Hi Puffy Ami Yumi Starts Strong</title>
		<link>http://coldhardflash.com/2004/11/hi-hi-puffy-ami-yumi-starts-strong.html</link>
		<comments>http://coldhardflash.com/2004/11/hi-hi-puffy-ami-yumi-starts-strong.html#comments</comments>
		<pubDate>Fri, 26 Nov 2004 15:33:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[Kids]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[TV Series]]></category>
		<category><![CDATA[Cartoon Network]]></category>
		<category><![CDATA[Puffy]]></category>
		<category><![CDATA[Renegade]]></category>

		<guid isPermaLink="false">http://coldhardflash.com/2004/11/hi-hi-puffy-ami-yumi-starts-strong.html</guid>
		<description><![CDATA[If a dozen Flash-animated shows are green-lit tomorrow morning, it&#8217;s undoubtedly a good thing for the Flash world at large. But it wouldn&#8217;t mean a damn thing if those shows were summarily canceled 6 weeks later, right? So put your hands together for the latest ratings success &#8211; &#8216;Hi Hi Puffy Ami Yumi,&#8217; the new [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.coldhardflash.com/images/puffy01.jpg" class=left border="0" height="204" hspace="2" vspace="2" width="250" />If a dozen Flash-animated shows are green-lit tomorrow morning, it&#8217;s undoubtedly a good thing for the Flash world at large.  But it wouldn&#8217;t mean a damn thing if those shows were summarily canceled 6 weeks later, right?  So put your hands together for the latest ratings success &#8211; <a href="http://www.cartoonnetwork.com/">&#8216;Hi Hi Puffy Ami Yumi,&#8217;</a> the new King (or should I say &#8216;Queen&#8217;) of the Kids 2-11 ratings segment (source: <a href="http://www.animationinsider.net/article.php?articleID=423">Animation Insider</a>).</p>
<p><img src="http://www.coldhardflash.com/images/puffy02.jpg" class=right border="0" height="196" hspace="2" vspace="2" width="250" />&#8216;Hi Hi Puffy Ami Yumi,&#8217; the plucky, eye-candy-filled, relationship-driven (sorry guys, no fights or power-ups in this show) has delivered the goods for Cartoon Network, the undisputed #1 supporter of Flash animation on US television.  With the strongest ratings ever for an original premiere in the Kids 2-11 segment, &#8216;Puffy&#8217; seems well poised for a lengthy run.  Girls, not surprisingly, have taken to the show in droves, increasing CN&#8217;s female eyeball count by over 60% during that time slot.</p>
<p>As far as the show itself, the producers have chosen the perfect animation platform for the show&#8217;s look and feel (it&#8217;s animated by <a href="http://www.renegadeanimation.com">Renegade Animation</a>).  The simple, iconic designs and the Hanna Barbera-esque appeal make this is an ideal show for Flash, and I look forward to several more seasons of this beautiful show.</p>
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